Hey, i saw Opcode.eXe message, and i had an idea, maybe i could script a cleo to make running animations faster, like this:{$CLEO .cs}
0000:
WHILE TRUE
WAIT 0
if
04AD: actor $PLAYER_ACTOR in_water
then
0393: actor $PLAYER_ACTOR perform_animation "SWIM_CRAWL" at 1.25...