// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
8AFA: not is_samp_available
004D: jump_if_false @Noname_37
0001: wait 100 ms
0002: jump @Noname_17
0AF8: samp...
{$CLEO .cs}
0000: ''
0662: "Faster swimming CLEO by Safa | Discord: Safa#9740"
0662: "Activation / Deactivation -> hit W key 5 times in a row."
wait 8500
0@ = FALSE
while true
wait 0
if
0965: actor $PLAYER_ACTOR swimming
then
if 0@ == FALSE
THEN
0AB1: @NN1 0
0@ = TRUE...
You must first find the textdraw, you can do it with two methods:
1) Set up a 'for' loop between 1 to 2304 and scan the model by whatever you know about it
for 1@ = 0 to 2304
if 0C5D: samp textdraw 1@ is_exists
then
0C59: samp textdraw 0@ get_model 1@ rotation 2@ 3@ 4@ zoom 5@ veh_color 6@ 7@...
You can use sscanf, I would even create a snipper if you detailed it a bit further because from whatever you wrote here I couldn't understand a damn thing.
0B34: samp register_client_command "reload" to_label @Noname_132 - top of script right after SAMP.Available loop
:Noname_132 - bottom of script
chatmsg "reloading" -1
0A92: create_custom_thread "test.cs"
0A93: end_custom_thread
0B43: samp cmd_ret
make sure you rename test.cs to w/e u wanna...
no challenge
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "SPRINGFIELD"
03A4: name_thread "$2013"
0006: 30@ = 0
0001: wait 0 ms
00D6: if...
RE: supremeTroll(16-01-15) + objectFinder 1.2
uhh, is it one of those scripts that needs an i7 to run?
AMD A6-5400K APU
the video card is an onboard one
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