Search results

  1. R

    CLEO Help Car help

    How can i make the server to think that i am in the car even though i'm not ?
  2. R

    CLEO Help Invisible

    How can i make a car invisible ?
  3. R

    [SNIPPET] SendFakeSpecSync

    Re: SendFakeSpecSync And how does this work ? It seemns interesting.
  4. R

    CLEO Help Reload cs using sampfuncs

    How can i reload and load a cs using sampfuncs ?
  5. R

    CLEO Help Dialog

    Thank you  :urtheman:
  6. R

    CLEO Help Dialog

    What are the parameters of the functions SAMP.ShowDialog() and SAMP.DialogRespond() ? If you can name the types also it will be great thx.
  7. R

    CLEO Help Create textdraw with text from ini file

    It's not about the string, it's formed correctly. But I think the linewidth is too small
  8. R

    CLEO Help Create textdraw with text from ini file

    Not working. I think it's about the drawing of the texture... :-?? It's a command 0343: set_text_draw_linewidth 640.0 but it isn't working for samp textdraw... :-??
  9. R

    CLEO Help Create textdraw with text from ini file

    I tried to use allocation of vars but it still isn't working. This is my point, i want to show spaces but i can't. Because i want to have more than one word
  10. R

    CLEO Help Create textdraw with text from ini file

    I have an ini file with a string. I get that string with a cleo mod and i want to create a samp textdraw with that text. So i get the string like that 0AC8: 20@ = allocate_memory_size 20 0AF4: 20@ = read_string_from_ini_file "cleo\config.ini" section "SectionName" key "stringKey" After that...
  11. R

    CLEO Help Cleo rgb car color

    Hmm..it isn't working. When i enter a car, it makes the car black and that s it
  12. R

    CLEO Help Cleo rgb car color

    And can you give me please the memory locations that i have to change ? With carcols.dat can i do something ? This is what i want https://www.youtube.com/watch?v=0xJ8aMMZdy8
  13. R

    CLEO Help Cleo rgb car color

    Hi, how can i make a car color to change slowly, from one rgb color to another ? I made something like this: {$CLEO .cs} 0000: NOP REPEAT     WAIT 100 UNTIL SAMP.Available() WHILE TRUE     WAIT 0     1@ = 255     2@ = 0     3@ = 0     FOR 3@ = 0 TO 255         WAIT 0         GOSUB @color    ...
  14. R

    CLEO Help Command send problem

    Hi, i have to following piece of code: 0006: 5@ = 300 0AC8: 6@ = allocate_memory_size 260 0AB1: call @getChatEntryText 1 id 99 to 6@ repeat     wait 0         if         0019:  5@ > 0         then           0AF9: "/punish %d %d" 1@ 5@           000E: 5@ -= 50           else          ...
  15. R

    CLEO Help Sampfuncs

    How can i load / unload a mod using smapfuncs console ?
  16. R

    CLEO Help Crosshair

    I said "HOW CAN I REMOVE IT USING A CLEO SCRIPT ?"
  17. R

    CLEO Help Crosshair

    How can i make a cs that removes the crosshair ?
  18. R

    CLEO Help AFK player and locked car

    How can i check if a player is AFK or if a car is locked ? :-? With the AFK thing i tryed some methods but no-one is so good. Thank you
  19. R

    CLEO Help Float precision

    Ok, thank you.
  20. R

    CLEO Help Float precision

    How can i set the precision of a float ? For example i have 0@ = 1.256864 And i want to print only 1.256
  21. R

    CLEO Help Modify range

    Ok but, any clue for what i'm lookng for ?
  22. R

    CLEO Help Modify range

    Hi, how can i modify the range of the nametags and also the range of that little triangle that is over a player head when you aim to him ? Thank you  :urtheman:
  23. R

    CLEO Help Get player color

    It's not working...I need this because i don't want to print it on the chat...
  24. R

    CLEO Help Get player color

    yea, but is any way to use it with 0AD3 ?
  25. R

    CLEO Help Get player color

    You get me rong...%s is the player name...I want it to be colored with the color from the TAB using sampfuncs...
  26. R

    CLEO Help Get player color

    0B37: samp 2@ = get_player_color 1@ 0ac8: 3@ = 260 0ad3: 3@ = "%s~w~(~g~%d~w~)" 4@ 1@ 0AA8: call_function_method 0x6A0050 0xC1B340 num_params 1 pop 0 'CRED369' 30@ 0AA5: call 0x718600 2 pop 2 30@ 3@ 0342: enable_text_draw_centered 1 033F: set_text_draw_letter_size 0.2 0.7 081C...
  27. R

    CLEO Help Get player color

    I wanted to know the format, thank you. And to you use it here ... ? 0ad3: 3@ = "%s~w~(~g~%d~w~)" 4@ 1@
  28. R

    CLEO Help Get player color

    How can i use this function: 0B37: samp 2@ = get_player_color 1@ to get the player color ? To be more more specific, what is it returning to me ?
  29. R

    CLEO Help Unregister command

    Thank you
  30. R

    CLEO Help Unregister command

    It is a way after using this: 0B34: samp register_client_command "command" to @command to unregister the command ? (when using /command recive the Unknown Command ERROR from server)
  31. R

    CLEO Help Status text

    Ok, and if i want to convert a number let's say 100 to float how can i do that ? I want it because this: 0B25: samp 2@ = get_player_health 1@ from what can i see returns an int and if i want to use popandaul's snippet http://ugbase.eu/snippets/drawbar-for-everything/ i need to put the value as...
  32. R

    CLEO Help Status text

    Can you explain me how is this working ? 04F7: status_text $HP type 1 line 1 GXT 'fem_Vehicle' From what can i see is like a HP bar but you can't change it's location, size etc.. or you can ?! Thanks
  33. R

    CLEO Help Help with this (maybe springfield you can)

    I have the same problem, i have the box empty
  34. R

    CLEO Help Damage check

    Thank you
  35. R

    CLEO Help Damage check

    I know how to load and play that sound but I need the script that checks it. If i put 051A:  actor 1@ damaged_by_actor $PLAYER_ACTOR how can i get 1@ ?
  36. R

    CLEO Help Damage check

    Thanks Ok, but how can i play a sound if someone hit me
  37. R

    CLEO Help Damage check

    How can i check if i'm taking damage from other player with a weapon ?
  38. R

    CLEO Help Globals

    Oh, yes thank you renko :)  :oh_stop_it_u:
  39. R

    CLEO Help Globals

    Aa ok but still not working...it only give me enable but when i type it again to disable it isn't working (it's saying ENABLE) I tested it with a simple script and it work but here it isn't: {$CLEO .cs} 0000: NOP wait 2000 0B34: samp register_client_command "arepair" to @accept while true wait...
  40. R

    CLEO Help Globals

    Full script: {$CLEO .cs} 0000: NOP thread 'AcceptR' var 3@ : Int end 3@ = 0 0B34: samp register_client_command "arepair" to @accept :ON wait 0 if 3@ == 1  jf @ON goto @MAIN :MAIN wait 0 0AC8: 0@ = allocate_memory_size 260 0AB1: call @getChatEntryText 1 id 99 to 0@ if 0AD4: 30@ =...
  41. R

    CLEO Help Globals

    I seen that but it isn't working for me :-? i don't know and i checked a lot of times, haven't used that 3@ variable in other place... :-?? It just get reset. Ex if  type /arepar 2 time it say to me MOD Enabled for 2 times
  42. R

    CLEO Help Globals

    I know global variables are bugged but...i want to make an activation command for my mod with sampfuncs. Ex: 0B34: samp register_client_command "arepair" to @accept And :accept is: :accept wait 0 if 3@ == 0 then 3@ = 1 0ACD: show_text_highpriority "Repair & Refill MOD ~g~enabled" time 3000...
  43. R

    CLEO Help Read a part of a string

    I made it, thank you
  44. R

    CLEO Help [Sampfuncs] Null params

    ....It isn't this..i have already done this from the begining SOLVED. I made it
  45. R

    CLEO Help [Sampfuncs] Null params

    Ok, i have this :accept wait 0 SAMP.IsCommandTyped(3@) if 0AD4: 4@ = scan_string 3@ format "%d" 7@ jf @c_error //It's ok     if or     7@ == 0     7@ == 1     then     0006: 2@ = 7@     0AF8: "Accept gun mode ->[%d]<-" 0xCF0300 2@     else     0AF8: "USAGE: /acceptmod [0/1]" color 0xCF0300    ...
  46. R

    CLEO Help [Sampfuncs] Null params

    If i have a sampfuncs command with a param but the user don't put it. Ex: Good: /test 25 -- Bad: /test How can i check if that 25 is there because it crash my game.
  47. R

    CLEO Help Read a part of a string

    Let's say i have the following string: "** BeyondOwn is in need of a Medic. Location: The Camel's Toe (LV) (user /accept medic 99 to accept the call)" How can i take the ID (99) out of it taking in consideration that the location will change (can have 1,2,3 words).
  48. R

    CLEO Help Read from chat

    It's working, thank you very much
  49. R

    CLEO Help Read from chat

    Still not working.. :-? it isn't other way to read from chat ? Maybe with sampfuncs
  50. R

    CLEO Help Read from chat

    I used your code and....it isn't working here...Look:
  51. R

    CLEO Help Send key

    I solved it. Tanks
  52. R

    CLEO Help Read from chat

    yes, i solved that and here is my code right now: {$CLEO .cs} 0000: NOP thread 'Accept' 7@ = 0 :PEPE_39 wait 0 //Verificare on/off if and   7@ == 0   0ADC: test_cheat "agun"    then   7@ = 1   0ACD: show_text_highpriority "Accept gun ~g~enabled~w~" time 3500   else       if and      ...
  53. R

    CLEO Help Read from chat

    Yea, but i want it to work for all players and weapons name. I mean, if every player on that server gives me a weapon it will accept automatically. My pattern is for example: "* Arms dealer Vennom offered you a M4 for 1$. User (/accept gun 533)." This is our pattern
  54. R

    CLEO Help Read from chat

    I want to make a mod that when i recive a msg in chat send a command back. Ex: Someone offers me a gun on a server and i have to type something like /accept gun ID and the server msg sounds like this "* Arms Dealer X offered you a M4 for 1$. User (/accept gun ID).". So my question is how can i...
  55. R

    CLEO Help Send key

    Ok, but it isn't working :) can you test it out for me ? I press "K", i get the msg but it isn't pressing the Space Bar
  56. R

    CLEO Help Send key

    I was asking how can i send a key to the game by a cleo mode. For example, every 10 sec space bar will be pressed automatically. Thanks
  57. R

    CLEO Help Car health

    Ok, but if i do like that it isn't working any more
  58. R

    CLEO Help Car health

    When i try to compile this mod i get an error: // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- thread 'HEALTH_CAR' :HEALTH_BAR_19 wait 0 if   Player.Defined($PLAYER_CHAR)...
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