Then the server probably overloads you with player based things on the spawn event ;)
Try to nop some common things like CreateObject, AttachObject etc there are many reasons why it _could_ crash, but re-spawning ~80 is insane (kinda...).
You seem to use an not compatible SA:MP version if you hit F11 you'll see that the SA:MP section is probably not there, and also on the left lower corner you'll see that it is not running in sa-mp "mode".
anyway, just use 0.3z (no R) and the latest s0beit for .3z (which is 4.3.3.3).
https://github.com/BlastHackNet/mod_s0beit_sa/blob/master/src/samp.h#L612
https://github.com/BlastHackNet/mod_s0beit_sa/blob/master/src/samp.h#L600
https://github.com/BlastHackNet/mod_s0beit_sa/blob/master/src/samp.cpp#L495
these could help you reconstructing everything you need, or take the...
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