void CESP::Aimbot(void)
{
if (GetAsyncKeyState(0x02))
{
for (int i = 1; i < 130; i++)
{
if (Functions.Distance(Matrix[0].Position, Matrix[i].Position) < 1000)
{
D3DXVECTOR3 footPosition, footScreen, headPosition, headScreen;
footPosition.x = Matrix[i].Position.x...