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Code :
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
thread "NONAME"
wait 5000
if
0@ = SAMP.Base()
jf @NONAME_35
0A93...
Code Group
{$CLEO}
0000:
{there are 2 data sets and 2 threads, one thread displays colors/numbers from the first array while the other thread builds the new array with fresh data,
then the switch occurs, the built array starts being displayed and the old one is reset and built again}...
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