Search results

  1. B

    Can anyone disable this launcher?

    I sent a crack in PM, look
  2. B

    How can i use these cheats?

    for silent aim rpc givetakedamage is used, you can send it only using rakclient
  3. B

    Can anyone disable this launcher?

    crack
  4. B

    Can anyone disable this launcher?

    decrypted launcher
  5. B

    [C++] When I press a key

    plugin-sdk is a very convenient sdk, thanks to its events, if you want to work with samp - complete this sdk to work with samp and it will be the best sdk in the world
  6. B

    WriteProcessMemory doesn't work?

    what is this offset? 0xD3B93 maybe u need use virtualprotectex?
  7. B

    [C++] When I press a key

    the SDK plugin does not support SAMP, in order to send a message to the chat you will have to write the code manually, as here: #define SAMP_CHAT_INFO_OFFSET 0x21A0E4 #define SAMP_FUNC_DEBUGLOG 0x64520 typedef int (__cdecl *__DebugLog)(void *g_Chat, char *log, ...); __DebugLog...
  8. B

    [C++] When I press a key

    if you use plugin-sdk then you need to add this code to a separate event, the list of events is events.h, examples are in the folder
  9. B

    SetGameKeyState

    it turns out, you need to hook some other function that runs immediately after UpdatePads
  10. B

    SetGameKeyState

    I am not thankless, just the proposed solution is incorrect FYP told me that pressing buttons should happen AFTER CPad::UpdatePads
  11. B

    SetGameKeyState

    bro I said that I hooked CPad:: UpdatePads and put a click in GetTickCount there, this does not work the weapon doesn't fire and I just can't punch
  12. B

    SetGameKeyState

    shit)
  13. B

    SetGameKeyState

    give example bro)
  14. B

    SetGameKeyState

    i hook gameLoop (0x53BEE0), and added a keystroke there, it doesn’t work. hook works
  15. B

    SetGameKeyState

    and what u are going to do
  16. B

    SetGameKeyState

    in the plugin for overwriting key statuses, they need to be rewritten after updating the game, but before application between CPad::Update and CGame: Process any thread will execute asynchronously with your hook you need to hook CPad :: Update and rewrite the status of the keys there, good luck!
  17. B

    SetGameKeyState

    no, I do not achieve the desired goal so I only need gaming
  18. B

    SetGameKeyState

    I want to translate cleo into C ++ but its didnt work if i remove Sleep(55); then the C key will not be pressed (0x24), but the rest are pressed normally
Top