Does anyone know the offsets for pressing keys inside the game? Without windows functions.
For example:
(some_address) + (some_offset) = 255 - press "W"
(some_address) + (some_offset) = 0 - release"W"
Thanks for your wonderful formula, I think it will be useful somewhere else. But I wanted to find the OFFSET Z-camera position :D Ie where the player's camera is looking
Hello everybody. I continue to do Aim for GTA sa. Faced such a problem:
I found the coordinates X and Y, which need to be guided. But how to point the camera at the Z coordinate of another character?
Help, I try to make ESP, I looked at the sources on Lua - everyone uses convert3DCoordsToScreen. How does this feature work? I saw that, for example, in CS - it uses the View Matrix. What is the offset for View Matrix?
you can install SAMP Addon. It defrosts the GTA, even if you hit alt + tab or just hit the win. (Russian soft) Link: https://www.gta-samp.ru/index.php?option=com_content&view=article&id=102&Itemid=479
Press "СКАЧАТЬ (download)".
Hello! Yes, it's me again, with a new question :)
Is there an address in GTA to move a player to the car as driver / passenger if a pointer to the car and the character is known?
code already injected into gta_sa, in other code block
[hr]
Other code, for example:
public bool SetEngineOn(){
int num = mem.ReadInt(12196092);
mem.WriteByte(num + 1064, 16);
return true;
}
is working :(
Yes, this is C# :D
public void GetAllVehiclePointers()
{
int gtaVehBase = 0xB74494;
int byteMap = mem.ReadInt(gtaVehBase + 4);
int numberOfMaxVehs = mem.ReadInt(gtaVehBase + 8);
int numberOfActiveVehs = mem.ReadInt(gtaVehBase +...
Hello. I'm trying to understand how you can get a pointer to each element in the transport pool.
I climbed the sites, I found this:
0xB6F980 - Pointer to the beginning of the transport pool (CVehicle)
CVehicle
Each transport as an object is equal to 2584 (0xA18) bytes and starts with...
I found only this:
CPed +0x58C = [dword] The last or current car you drove (CarPointer)
and
CPed +0x568 = [dword] Current car
But if i touch any door of the car - car pointer is not changed: c
Hello!
There is such a question:
How can I get a pointer to a machine whose door is pulled by a player?
For example, there is a car, it is closed. When we approach it and try to press G / just to get into the car - it just pulls the handle and can not sit in it. Here you need to get a pointer...
How i can did this? Trought cheat engine, for example?
Maybe have some addresses?
How i can got RGB? :D
And yet one a question: Where you found those addresses? Just I've been looking for a long time and cannot find even those addresses..
Hello anyone there!
I had such a question: how to find the coordinates of the X, Y, Z marker on the radar and their color, which the server is putting? I do not know how on English servers, but on Russian servers - when you write out / gps and choose a place there - a mark is placed on the...
Wow! Really working. Sorry, but where you get this addresses? (8C and BA18FC)
[hr]
Ohh... This only works for the mass of the car. Can I somehow change, for example, the angle of rotation of the wheels? Or change the drive from the rear to the front
Hello! I'm trying to change at least one of the characteristics of the car.
I found this offset:
0xC2B9DC - The beginning of the Handling block. Each slot has 224 bytes of data.
+0x0 = [dword] Index / Identifier
+0x4 = fMass
+0x8 = 1.0 / fMass
+0xC = fTurnMass
+0x10 = fDragMult
+0x14 =...
Hello everyone! I'm trying to get seed current vehicle.
I can't use script simillar "Sampfuncs" and so on.
Bellow my code:
Console.WriteLine(mem.ReadByte(0xC502AA0+0x64));
But he is not working.
You can help me?
I need exactly offset. Please.
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