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  1. F

    collision damage

    it actually works perfectly fine now, sorry for this post
  2. F

    collision damage

    so when i'll press shift, it should change the collision multiplier in the car i'm currently in, and when i'll release it, it should turn back to normal, but it didn't work for me, only the mass and steering
  3. F

    collision damage

    Hello, i have a script where when i press shift, it will change my car's mass and steering when im in it, but when i try to edit collision damage, it just doesn't work , and when i edit the car's mass, it will almost instantly explode when i crash in something, so is there a way to edit vehicle...
  4. F

    car rotation

    i already saw that but i really dont know how to do it, i just need to increase the rotation of the car in the air so it wont be that slow
  5. F

    car rotation

    hello, when i increase mass and turnmass of a car, it is hard to rotate it in air. is there something that can make it rotate faster in air except lowering the mass?
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