IF
0B3C: samp is_dialog_responded id 4444 button 2@ list_item 3@ input_text 0
THEN
if and
2@ == 1
3@ == 0
then
0AC6: 25@ = label @ComenziUtile1 offset
0B3B: samp show_dialog id 1200 caption "{b3ffff}Comenzi utile #1" text 25@ button_1...
I want to create a way for those responsible for granting fines in which they either write / fine <id> and respond to dialogue to that id or when they select a variant to allow them to add the id to an input dialog
SA:MP R1
I want to create a way for those responsible for granting fines in which they either write / fine <id> and respond to dialogue to that id or when they select a variant to allow them to add the id to an input dialog
while true
wait 0
if 29@ == true
then
29@ = false
say "/n Skin-ul shadow iti ofera 60 la suta job boost, 5 puncte de respect, 50 crow points per payday"
wait 5000
say "/n si 1 punct premium la fiecare 24 de payday-uri acumulate."
end
end
:rubys...
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