Sup, does anyone know why this dog does not follow me? I've added 0850: AS_actor 18 @ follow_actor $ PLAYER_ACTOR, but it can't move. It's only showing running animation
Code:
{$CLEO .cs}
0000: NOP
:Noname_4
0001: wait 0 ms
00D6: if
0ADC: test_cheat "dogva"
004D: jump_if_false @Noname_4
0ACD: show_text_highpriority "~W~DOGVA ~G~ISJUNGTAS~W~" time 1000
0002: jump @Noname_30
:Noname_30
0001: wait 0 ms
0247: load_model #HMYST
04C4: store_coords_to 7@ 8@ 9@ from_actor $PLAYER_ACTOR with_offset 0.0 4.0 0.0
038B: load_requested_models
009A: 18@ = create_actor_pedtype 8 model #HMYST at 7@ 8@ 9@
0223: set_actor 18@ health_to 500
02AB: set_actor 18@ immunities BP 1 FP 1 EP 1 CP 1 MP 1
05D9: AS_actor 18@ run_to_actor $PLAYER_ACTOR timelimit -1 stop_within_radius 3.0
wait 205
07AF: 10@ = player $PLAYER_CHAR group
0631: put_actor 18@ in_group 10@
wait 205
0850: AS_actor 18@ follow_actor $PLAYER_ACTOR
0568: set_actor 18@ untargetable 1
0001: wait 205 ms
0002: jump @Noname_147
:Noname_147
0001: wait 0 ms
00D6: if
0ADC: test_cheat "dogis"
004D: jump_if_false @Noname_173
0ACD: show_text_highpriority "~W~DOGVA ~R~ISJUNGTAS~W~" time 1000
0002: jump @Noname_201
:Noname_173
0001: wait 205 ms
00D6: if
0118: actor 18@ dead
004D: jump_if_false @Noname_147
0002: jump @Noname_201
:Noname_201
0001: wait 205 ms
009B: destroy_actor 18@
0001: wait 205 ms
0002: jump @Noname_4