jasonbigcock03
Active member
- Joined
- Jul 8, 2017
- Messages
- 37
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i made a car warp it booming car but target player desyncing. can you fix my script please? thanks.
Code:
{$CLEO .cs}
THREAD "testcar"
REPEAT
WAIT 100
UNTIL 0AFA: is_samp_available
0B34: "tps" @OPCUD
WHILE TRUE
WAIT 0
END
:OPCUD
Samp.IsCommandTyped(1@)
IF 0AD4: 0@ = scan_string 1@ format "%d" 2@
THEN
IF 0B23: samp is_player_connected 2@
THEN
3@ = SAMP.GetActorHandleByPlayerID(2@)
IF 056D: actor 3@ defined
THEN
IF Actor.Driving(3@)
THEN
4@ = Actor.CurrentCar(3@)
Actor.StorePos($PLAYER_ACTOR 1@ 2@ 3@)
WAIT 1000
036A: put_actor $PLAYER_ACTOR in_car 4@
WAIT 1000
0224: set_car 4@ health_to 0
WAIT 500
0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 1@ 2@ 3@
WAIT 100
Camera.Restore_WithJumpCut()
END
END
END
END
SAMP.CmdRet