Currently it just does the teleport thing but people and admins can see and spectate you. Can it be made like in this video: youtube video
In the video it just does something like "fake teleport" still staying on his normal place but passing the actual red checkpoints.
I want it to be like in the video, because it looks undetectable
The code below is just a script i found which does teleport but not like in the video one (undetectable)
In the video it just does something like "fake teleport" still staying on his normal place but passing the actual red checkpoints.
I want it to be like in the video, because it looks undetectable
The code below is just a script i found which does teleport but not like in the video one (undetectable)
PHP:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
hex
00 00 61 06 0E 09 00 00 00 00 00 00 00 00 00
end
03A4: name_thread 'ProG4MeR'
:ProG4MeR_34
0001: wait 0 ms
00D6: if
0ADC: test_cheat "ON"
004D: jump_if_false @ProG4MeR_252
0ACD: show_text_highpriority "Checkpoint teleport:~g~ On" time 1000
:ProG4MeR_88
0001: wait 0 ms
00D6: if
0AB0: key_pressed 57
004D: jump_if_false @ProG4MeR_204
0A8D: $xCooR = read_memory 13099016 size 4 virtual_protect 0
0A8D: $yCooR = read_memory 13099020 size 4 virtual_protect 0
0A8D: $zCooR = read_memory 13099024 size 4 virtual_protect 0
00D6: if and
8042: not $xCooR == 0.0
8042: not $yCooR == 0.0
8042: not $zCooR == 0.0
004D: jump_if_false @ProG4MeR_204
00A1: put_actor $PLAYER_ACTOR at $xCooR $yCooR $zCooR
:ProG4MeR_204
0ADC: test_cheat "OFF"
004D: jump_if_false @ProG4MeR_88
0ACD: show_text_highpriority "Checkpoint teleport:~r~ Off" time 1000
:ProG4MeR_252
0002: jump @ProG4MeR_34