C++:
:InRpcHook
wait 0
0BE5: raknet 0@ = get_hook_param PARAM_PACKETID
if 0@ == RPC_SCRSETPLAYERHEALTH
then
if $desync == true
then 0BE0: raknet hook_ret false
end
end
0BE0: raknet hook_ret true
:InPacketHook
wait 0
0BE5: raknet 0@ = get_hook_param PARAM_PACKETID
if or
0@ == PACKET_PLAYER_SYNC
0@ == PACKET_VEHICLE_SYNC
0@ == PACKET_PASSENGER_SYNC
0@ == PACKET_BULLET_SYNC
then
if $desync == true
then 0BE0: raknet hook_ret false
end
end
0BE0: raknet hook_ret true
what's the PACKET for receiving position changes for server, ex SetPlayerPos(playerid, x, y, z)?
do you have a list of all packets?