This is a fragment of MYCLEO
0AC8: 19@ = 640
0AD3: 19@ = format "http:%c%ca10210319.netne.net%cLog%cDamage.php?month=%d&day=%d&hour=%d&min=%d&second=%d&Killer=%s&Killerid=%d&Weapon=%s&Weaponid=%d" params 47 47 47 47 12@ 14@ 15@ 16@ 17@ 3@ 2@ 8@v 4@
if 0AA2: 20@ = load_library "urlmon.dll" // IF and SET
then
if 0AA4: 21@ = get_proc_address "URLDownloadToFileA" library 20@ // IF and SET
then
0AA5: call 21@ num_params 5 pop 0 params lpfnCB 0 dwReserved 0 szFileName "CLEO\test.HTML" szUrl 19@ caller 0
end
end
When the script execution this here , game will so lag , why?
0AC8: 19@ = 640
0AD3: 19@ = format "http:%c%ca10210319.netne.net%cLog%cDamage.php?month=%d&day=%d&hour=%d&min=%d&second=%d&Killer=%s&Killerid=%d&Weapon=%s&Weaponid=%d" params 47 47 47 47 12@ 14@ 15@ 16@ 17@ 3@ 2@ 8@v 4@
if 0AA2: 20@ = load_library "urlmon.dll" // IF and SET
then
if 0AA4: 21@ = get_proc_address "URLDownloadToFileA" library 20@ // IF and SET
then
0AA5: call 21@ num_params 5 pop 0 params lpfnCB 0 dwReserved 0 szFileName "CLEO\test.HTML" szUrl 19@ caller 0
end
end
When the script execution this here , game will so lag , why?