Hello.
So.., i have problem with Game Text address reading
0xBAACC0 + GameText_ID = GameText
With cheat engine works fine..
But when i tried read it in cleo it makes my game crash.
I think there's problem with check if return isn't null.
How it looks when game text exist
How it looks when game text not exist
Question :
There's any way to check when he not returning text?
I already tried:
KERNEL32.lstrlenA but return is always NULL
So.., i have problem with Game Text address reading
0xBAACC0 + GameText_ID = GameText
With cheat engine works fine..
But when i tried read it in cleo it makes my game crash.
I think there's problem with check if return isn't null.
How it looks when game text exist
How it looks when game text not exist
Question :
There's any way to check when he not returning text?
I already tried:
KERNEL32.lstrlenA but return is always NULL
Last edited: