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CLEO Release Health++

CLEO related
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Kenshiro

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A simple cleo refills your health +5 per sec.

[video=youtube]https://www.youtube.com/watch?v=qh4PYI0n-Cc[/video]

ON/OFF ''+''
 

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  • HP++.cs
    21.6 KB · Views: 487

Mila.cs ✅

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Why so complicated?

Code:
{$CLEO .cs}

//-------------MAIN---------------
0662: printstring "Health++" 
0000: NOP 
31@ = 0 
29@ = Actor.Health($PLAYER_ACTOR)

:NONAME_35
wait 0 
if 
key_down 107
jf @NONAME_142 
if 
  31@ == 0 
jf @NONAME_110 
printf "HEALTH++ ~G~ON" 3000 
31@ = 1 
wait 50 
goto @NONAME_142 

:NONAME_110
printf "HEALTH++ ~G~OFF" 3000 
31@ = 0 
wait 500 

:NONAME_142
goto @NONAME_149 

:NONAME_149
wait 0 
if 
  31@ == 1 
jf @NONAME_35 
wait 75 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 150 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
wait 50 
if 
   not key_down 107 
jf @NONAME_35 
0@ = Actor.Health($PLAYER_ACTOR)
0@ += 5 
wait 110 
0@ += 5
Actor.Health($PLAYER_ACTOR) = 0@
goto @NONAME_149
 

Ninja FTW

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Why not uncomplicated one!

PHP:
{$CLEO .cs}
0000:

0226: 1@ = actor $PLAYER_ACTOR health 

:Activate
wait 0
if and
  Player.Defined($PLAYER_ACTOR)
  0ADC: test_cheat "1"
jf @Activate
wait 100
0ACC: show_text_lowpriority "Enabled" time 2000
jump @REFILL

:REFILL
wait 5000
1@ += 1 // If you want to attain more health every per 5 second then change the value '1' to any you want
0223: set_actor $PLAYER_ACTOR health_to 1@ 
jump @REFILL
// And you know how to add decactivation!
 

opce

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Can u edit the sec? 5? Not +5sec but 1 sec?
 

Punisher

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It will not work for me Sanny Builder. Can anyone make it for this CLEO to fill every 5min 10hp please?
 

Ninja FTW

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Punisher said:
It will not work for me Sanny Builder. Can anyone make it for this CLEO to fill every 5min 10hp please?

Code:
{$CLEO .cs}
0000:

0226: 1@ = actor $PLAYER_ACTOR health 

:Activate
wait 0
if and
  Player.Defined($PLAYER_ACTOR)
  0ADC: test_cheat "1"
jf @Activate
wait 100
0ACC: show_text_lowpriority "Enabled" time 2000
jump @REFILL

:REFILL
wait 300000
1@ += 10 // If you want to attain more health every per 5 second then change the value '1' to any you want
0223: set_actor $PLAYER_ACTOR health_to 1@ 
jump @REFILL
 
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