Code:
{$CLEO}
0000:
:MAIN
wait 0
if and
056D: actor $PLAYER_ACTOR defined
key_down 90
jf @MAIN
0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 0@ closest_ped_to 1@
if
056D: actor 1@ defined
jf @MAIN
2@ = SAMP.GetPlayerNickname(1@)
wait 200
0AF9: samp say_msg "/ant %d" 2@
wait 500
goto @MAIN