@DEAGddd
01B2: give_actor $PLAYER_ACTOR weapon 28 ammo 328 // Load the weapon model before using this
wait 100
Model.Destroy(#MICRO_UZI)
wait 2900
0B43: samp cmd_ret
@REMOVE
0470: 0@ = actor $PLAYER_ACTOR current_weapon
0555: remove_weapon 0@ from_actor $PLAYER_ACTOR
wait 2900
0B43: samp cmd_ret
EAGddd
:REMOVE