Hi,
I new in this so sorry if I act silly...
I've tried to recall "addMessageToChatWindow" from s0beit(or d3d9.dll module)
[ SCREENSHOTS IN THE ATTACHMENTS ]
I wrote this on my blank CPP project:
And seems like it's crashing...
Can someone tell me why or give me an example of how it should be ?
I new in this so sorry if I act silly...
I've tried to recall "addMessageToChatWindow" from s0beit(or d3d9.dll module)
[ SCREENSHOTS IN THE ATTACHMENTS ]
I wrote this on my blank CPP project:
Code:
#include <Windows.h>
#include <iostream>
void Main()
{
DWORD dwS0b = (DWORD)GetModuleHandleA("d3d9.dll");
while (true) {
if (GetAsyncKeyState(VK_INSERT))
((void(__cdecl*)(const char* a1))(dwS0b + 0x83550))("Test 123");
}
}
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved) {
static HANDLE hThread;
switch (dwReason)
{
case DLL_PROCESS_DETACH:
if (hThread)
TerminateThread(hThread, 0);
break;
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hModule);
hThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Main, 0, 0, 0);
break;
}
return TRUE;
}
Can someone tell me why or give me an example of how it should be ?