Hello,
Today i'm gonna release a cleo script made by other ugbase.eu member but completely edited by meh.
What does this do?, alright, this mod is a very basic ''timer'' that might be useful for Role Play servers or DeathMath servers where there are certain activities that requires await time.
This mods is modified for a 5 minutes timer, you can modify it as you wish.
SOURCE:
This mods function is: it will BEEP every certain time and also show up a text saying how many time left to pass 5 minutes.
ACTIVATION: type ''kill'' like a single player cheat to activate.
REQUIREMENTS:
SAMP 0.3.7 (only tested on this version, idk if works in any other)
CLEO 4.1 (only tested on this version, idk if works in any other)
This cleo mod does not requite sampfuncs, but requires sampfuncs data pasted in sanny builder folder in order to EDIT or COMPILE IT. otherwise you won't be able to compite/edit.
Let me know if this is usefull..
Today i'm gonna release a cleo script made by other ugbase.eu member but completely edited by meh.
What does this do?, alright, this mod is a very basic ''timer'' that might be useful for Role Play servers or DeathMath servers where there are certain activities that requires await time.
This mods is modified for a 5 minutes timer, you can modify it as you wish.
SOURCE:
{$CLEO}
0000:
WHILE TRUE
wait 0
03CF: load_wav 17802 as 1
if 0ADC: "kill"
then
0ACD: show_text_highpriority "No killing! wait 5 minutes to kill again." time 1337
wait 120000
03D1: play_wav 1
0ACD: show_text_highpriority "2 minutes have passed." time 1337
wait 60000
03D1: play_wav 1
0ACD: show_text_highpriority "3 minutes have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "3 minutes and 30 seconds have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "4 minutes have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:30." time 1337
wait 10000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:20." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:15." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:10." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:05." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "you can kill now." time 1337
end
END
0000:
WHILE TRUE
wait 0
03CF: load_wav 17802 as 1
if 0ADC: "kill"
then
0ACD: show_text_highpriority "No killing! wait 5 minutes to kill again." time 1337
wait 120000
03D1: play_wav 1
0ACD: show_text_highpriority "2 minutes have passed." time 1337
wait 60000
03D1: play_wav 1
0ACD: show_text_highpriority "3 minutes have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "3 minutes and 30 seconds have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "4 minutes have passed." time 1337
wait 30000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:30." time 1337
wait 10000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:20." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:15." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:10." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "Killing will be reseted in 00:05." time 1337
wait 5000
03D1: play_wav 1
0ACD: show_text_highpriority "you can kill now." time 1337
end
END
This mods function is: it will BEEP every certain time and also show up a text saying how many time left to pass 5 minutes.
ACTIVATION: type ''kill'' like a single player cheat to activate.
REQUIREMENTS:
SAMP 0.3.7 (only tested on this version, idk if works in any other)
CLEO 4.1 (only tested on this version, idk if works in any other)
This cleo mod does not requite sampfuncs, but requires sampfuncs data pasted in sanny builder folder in order to EDIT or COMPILE IT. otherwise you won't be able to compite/edit.
Let me know if this is usefull..