Code:
{$CLEO}
0BE3: raknet setup_incoming_rpc_hook @iRPC
0BDE: 0
:iRPC
0BE5: raknet 0@ = get_hook_param 1
if or
0039: 0@ == 15
0039: 0@ == 157
0039: 0@ == 158
then
0BE0: raknet hook_ret 0
end
0BE0: raknet hook_ret 1
{$CLEO}
0BE3: raknet setup_incoming_rpc_hook @iRPC
0BDE: 0
:iRPC
0BE5: raknet 0@ = get_hook_param 1
if or
0039: 0@ == 15
0039: 0@ == 157
0039: 0@ == 158
then
0BE0: raknet hook_ret 0
end
0BE0: raknet hook_ret 1
lol7 said:Where did you take 15, 157, and 158 numbers from or How do you know they are related to freezing the player? Thanks in advance.
{$CLEO .cs}
0000: NOP
repeat
wait 0
until 0AFA: SAMP_IS_READY // ONLY WITH SAMPFUNCS
0BE3: raknet setup_incoming_rpc_hook @iRPC
WHILE TRUE
WAIT 0
END
:iRPC
0BE5: raknet 0@ = get_hook_param 1
IF OR
0039: 0@ == 15
0039: 0@ == 157
0039: 0@ == 158
THEN
0BE0: raknet hook_ret 0
END
0BE0: raknet hook_ret 1