All that CLEO does in the video is change memory address CPed +0x560 = [float] Rotation speed (Z angle) so your character rotates faster. I just tested this theory of editing the IFP slightly and you can make your character start running instantly (looks and feels very unnatural btw) but the...
Idk which one you want. Regardless you need to fix your compiler, shouldn't be too hard then you can do whatever you want. Like why have someone else compile code for you? Even some basic scripts you can end up recompiling like 10+ times to fine tune and get it to work, you gonna get someone...
Yeah those codes put out by Opcodexe are for general parts defined in a vehicles dff I believe. That opcode you put should work also providing it works the same way 06BD detects obstacles. Here's a script for testing what you want.
// This file was decompiled using SASCM.ini published by GTAG...
So do you want the XYZ coordinates of the vehicle collison? Or do you want a script that will give you "Car: X Component: X" of what you are aiming at?
Alright then. If you send some pics of the errors and your sannybuilder it would make it easier.
Personally I've never got good use with a triggerbot but its probably one of the most over created cheats, you could definetly find one for every samp version with different features and shit. If...
Sannybuilder 4 doesn't seem to parse sampfuncs SDK (no matter what you do), I tried it before and it wasn't reading SDK files properly for some reason. Try Sannybuilder 3 and then install the sampfuncs SDK shit, here's version 3.2.2 same as my version and works. That should allow you to compile...
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