This mod teleports all unoccupied vehicles from the surrounding area over specific player or saved position. Mod is easly detectable by anticheat. Requires Cleo 4.1. The mod is being updated frequently, please let me know if there are any bugs, thanks.
rain.cs
Commands:
/raininfo - displays...
if
23@ > 20@
then
Sanny builder doesn't allow me to simply compare 2 variables, is there any other way to do it? Both of the variables are relative and depend on the position where the mod is activated so I can't simply put a number instead of one variable.
Is it possible?
Edit: I'm not sure if I used the right terminology. Let's assume that my actor stands in the middle of the red circle on the map below and let's say hypothetically that the red circle area is the area of streamed cars/players around. Is it possible to use any code in order to...
Hi, I'm trying to find a way to make the %s (4@) text having the same colour as the player 1@ nickname, the rest of the text should be white.
0B37: samp 5@ = get_player_color 1@
AD1: show_formatted_text_highpriority "%s %d %d" time 2000 4@ 2@ 3@
Can someone explain me how to make use of the following opcodes?
0B2E: 1@ = read_samp_memory
0B2D: write samp_memory
The mod called mastercar.cs released by TH3RM4L which allows to enter restricted vehicles consists mainly of those two opcodes and I wonder how it works.
{$CLEO .cs}
thread...
Hi, how can i convert the information about actor's health into visible text? I tried the code below but nothing appears on the screen
:Show_target_health
wait 0
if
0AD2: 0@ = player $PLAYER_CHAR targeted_actor
jf @Show_target_health
0226: 1@ = actor 0@ health
0AD0...
Hi, how can I check if there's a car (or a specific car model) in specific location?
I tried something like this but the game crashes. Thanks
{$CLEO}
0000: NOP
:Check
wait 0
if and
0AB0: key_pressed 50
01AD: car 1@ sphere 1 near_point 2491.257 -1681.5 radius...
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