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  1. monday

    Multicheat 100+ Functions, 100% editable

    13k lines of code  :not bad: :me gusta: but... go a little bit to gym don't waste your time on creating mods for 13+ years old game your girlfriend will not use dildo_spawner.cs:trollface: Btw:  https://en.wikipedia.org/wiki/Psychological_projection
  2. monday

    CLEO Help struct

    I'm not sure what you mean to be honest, you could just rewrite it instead of: float fMoveSpeed[3]; you'd have: float fMoveSpeed_x; float fMoveSpeed_y; float fMoveSpeed_z; it creates the same variables and stands for the same data type within struct. Using [3] just makes it more concise to...
  3. monday

    CLEO Help struct

    idk where is this from and if it's accurate but check this out: https://pastebin.com/0kfBm9tw
  4. monday

    CLEO Help Help with skin ignore

    idk why it doesn't work because the condition you posted earlier was alright (if changed to "if and") {$CLEO} 0000: repeat wait 50 until 0AFA:  is_samp_available 0AB1: call_scm_func @SkinNotIgnored 1 skin 285 0AB1: call_scm_func @SkinNotIgnored 1 skin 288 0AB1: call_scm_func @SkinNotIgnored 1...
  5. monday

    CLEO Help Help with skin ignore

    and what did it say? xD I mean what number was displayed in the chat?
  6. monday

    CLEO Help Help with skin ignore

    did you try the chatmsg line to see value of 11@ when that command is sent?
  7. monday

    CLEO Help fall damage

    I'm not sure but you could try this one 02AB: set_actor 2@ immunities BP 0 FP 0 EP 0 CP 1 MP 0 https://www.gtagmodding.com/opcode-database/opcode/02AB/ To apply it to jumping/flying/falling you could use something like: while 0818: actor $PLAYER_ACTOR in_air wait 0 02AB: set_actor 2@...
  8. monday

    CLEO Help Help with skin ignore

    but that's the aim, the goal, so you wrote some code to reach that goal, tested it and I assume you encountered a problem right? And the problem was: 1. "/check" command being sent despite skin being one of the ones to be ignored? 2. No command being sent at all for any skin? If the first of...
  9. monday

    CLEO Help Cleo open internet page

    springfield posted an example for using this function, here's a short testing code {$CLEO} 0000: repeat wait 50 until 0AFA: is_samp_available 0AA2: 0@ = "shell32.dll" if 0AA4: 0@ = "ShellExecuteA" 0@ then 0AA7: 0@ push 6 pop 0 params 1 0 0 "http:\/\/google.com" "open" 0 error_code 1@...
  10. monday

    CLEO Help Help with skin ignore

    so what's the actual problem? Is the code reaching the "say" line? If that's the case then did you try to check what is the state of 11@ by that time using something like "chatmsg "var11=%d" -1 11@" ? Or is "say" line never reached at all?
  11. monday

    CLEO Help Help with skin ignore

    it's a logic mistake if or Not 11@ == 121 Not 11@ == 265 Not 11@ == 266 Not 11@ == 267 Not 11@ == 285 Not 11@ == 286 Not 11@ == 287 Not 11@ == 288 then This condition will always return true, it should be "if and"
  12. monday

    Do your own SA:MP command's.

    Thanks, btw it turned out that with odbg110 version it works fine (instead of odgb200 I used before)
  13. monday

    Do your own SA:MP command's.

    thanks but I thought 0x688 executed the game and then loaded it because he added a breakpoint to show the "/hellougbase" command he typed... When I try to open samp.dll it shows "Unable to start file: path/samp.dll" error
  14. monday

    Do your own SA:MP command's.

    Could anyone help me with olydbg usage for this guide? What I do is: -open samp, login to server, minimize the game -open odbg200 -click on File -> Attach -> gta_sa (GTA:SA:MP) -click on View -> Executable modules and double click on samp (samp.dll) -right click on CPU window -> Search for ->...
  15. monday

    Help c++

    what you mean?
  16. monday

    Help c++

    #include "stdafx.h" #include <windows.h> #define SAMP_INFO 0x21A0F8 #define SAMP_POOLS 0x3CD #define SAMP_FUNC_SAY 0x57F0 bool KeyPressed(BYTE key) { return ((GetAsyncKeyState(key)&(1 << 16)) != 0); } void Thread() { DWORD SampDLL = (DWORD)GetModuleHandleA("samp.dll"); if (SampDLL) {...
  17. monday

    Help c++

    while(true){ spamSamp(); } Edit: what's the use of such code if there's no definition of spamSamp or ChatMsg...
  18. monday

    CLEO Release Police Detector 0.3.7

    nice one, I made similar thing for skins (army/police), it had text drawing functions from mgfunctions plugin so it won't work but you could check it out if you planned to update this mod with skins/etc [attachment=5582] it has functions like this:  0665: get_actor 0@ model_to 1@ if 0AB1...
  19. monday

    CLEO Help Help carFinder

    @Vurix the first part of the file with gibberish is the actual compiled code, the part with text is just put there to keep the source of the mod. To edit it and compile you can use Sanny Builder program http://ugbase.eu/Thread-Get-handle-of-Sanny-Builder-controls It also uses "sampfuncs" plugin...
  20. monday

    CLEO Release Car Break Dance

    @cata7 right click on the mod name and click "Save link as..."
  21. monday

    CLEO Help First script.

    the point is to jump not only if condition is satisfied but also when it isnt, the jump instruction should be after "end", not before
  22. monday

    CLEO Help First script.

    hi, take a look at the end of the script, after reaching "end" statement there is nothing which would jump back at label_1, so just use: jump @label_1 also you could add a small delay after getting players health like: 0@ = Actor.Health($PLAYER_ACTOR) wait 50 Otherwise it would be called with...
  23. monday

    CLEO Help FOR from a to z

    you could avoid using array and just use ascii values https://www.asciitable.com/ for 0@ = 97 to 122 chat_msg "%c" -1 0@ //didnt test, I hope its right end
  24. monday

    Getting 3D Vector from 3D XYZ Coords

    i'd look for the definition of what is "3D Vector" in the code and just pass the same data type to that function
  25. monday

    C++ Rainbow Color

    It's cleo, not c++ Unfortunately there's no simple way to do that You could check this out: https://gist.github.com/jamesotron/766994 unsigned int rgbColour[3]; // Start off with red. rgbColour[0] = 255; rgbColour[1] = 0; rgbColour[2] = 0;   // Choose the colours to increment and...
  26. monday

    CLEO Help Marker Help

    in the condition is_cp_active you could add 7@== marker_off, otherwise it will spam the same way making countless markers
  27. monday

    CLEO Help Wait command isn't working

    is it under label registered to some command?
  28. monday

    Possible ?

    there is such mod and it's presented in the video (but I doubt it shows the trully optimal line) If someone wanted to add it just in the video he'd have to either apply some complex algorithm to mask the car and several textures that are "over" the green line multiple times during the video, or...
  29. monday

    Possible ?

    it doesn't look like its the video
  30. monday

    CLEO Help Bug with on / off

    So "~w~AUTO MINE: ~b~STOPED" is not displayed? I'm just guessing but maybe it's because there's a "repeat" loop within scm function, btw isn't this part breaking the endless "while true" loop: 31@ = BOT_STOP break
  31. monday

    Samp Noob & Pro Detector :3

    as long as it's open source it's always good:P can be used as learning resource the natural progression would be to implement more descriptors, then increase their amount, the more descriptive = the better, but in the end you reach the initial point, pure score :P
  32. monday

    CLEO Help Need help

    but with that code you have to input actor handle instead of ID and then it attempts to check if player is connected by the handle instead of ID 0B2B: samp 0@ = get_player_id_by_actor_handle $PLAYER_ACTOR 0B36: samp 3@ = get_player_nickname 0@ 0B2A: samp 4@ = get_player_ping 0@ or :ping...
  33. monday

    [Snippet] Rainbow effect

    I think it would be the best if you quoted the parts of the thread that you don't understand and then I'd try to expand their description or show some example of how that specific part works. Because now I can only guess whether it's about being unfamiliar with scm functions or general cleo...
  34. monday

    [Snippet] Rainbow effect

    https://github.com/DK22Pac/plugin-sdk/tree/master/examples/PedPainting
  35. monday

    CLEO Release PingPoint

    I guess the name ping point refers to estimated position where you should shoot to hit a moving player (on a server without lag compensation). But still, cool mod, nice that it's open source
  36. monday

    CLEO Release PingPoint

    how does is have anything in common with ping if it's always on the player? xD
  37. monday

    [Snippet] Rainbow effect

    maybe this could be useful but idk: http://gtaforums.com/topic/670975-sahow-to-change-the-color-of-objects/?p=1064905731
  38. monday

    Admins inactivity

    Does anyone know what's going on with springfield and 0x688? Or have contact with them outside of this forum? I guess it would be unlikely for both to die at the same time but makes me wonder, hypothetically how much time would pass till people realised that they're dead. I might be wrong but...
  39. monday

    [CLEO] 3D Players Informer

    nice one, btw %.0f could be used if you'd like to get rid of the lenghy position info (0 stands for amount of decimal places of the float)
  40. monday

    CLEO Help Impossible to decrypt?

    0B34: samp register_client_command "as" to_label @Noname_289 0001: wait 0 ms 00D6: if and 00E1:   player 0 pressed_key 6 0039:   31@ == 1 004D: jump_if_false @Noname_282 0470: 9@ = actor $PLAYER_ACTOR current_weapon 00D6: if 8019:   not  9@ > 38 004D: jump_if_false @Noname_282 00A0...
  41. monday

    CLEO Help Impossible to decrypt?

    could you upload the file?
  42. monday

    [CLOSED][CLEO] Accepting request

    lol, I'm not an admin or mod xD
  43. monday

    CPP RELEASE Discord Token Grabber

    I have normal one, I think it changed because I logged out which I did. Now I just left it like it is and it appears to be the same all the time
  44. monday

    CPP RELEASE Discord Token Grabber

    it looks like it's changed after logging out it logging in idk. I guess it was shorter because I didn't log to that account for a long time. Here's a new one: Mzg2MzM2NzY3MjQwMDQ0NTQ0.Davg6g.GqWHw5ejYhw3wKWVEf6wG520ins It appears constantly at the "discordapp.com" even after closing the browser
  45. monday

    CPP RELEASE Discord Token Grabber

    nice one, btw did you test it? Are you sure it doesn't check any other request headers or IP? You could test it with mine if you'd like to: 3MjQwMDQ0NTQ0.DavQgA.pojId5aS9riLPSqnnk3aOqxeZ4g Btw doesn't it require to be inside C:\Users\user folder? Idk if it will work with that code but you...
  46. monday

    CPP RELEASE Discord Token Grabber

    nice one, btw did you test it? Are you sure it doesn't check any other request headers or IP? You could test it with mine if you'd like to: 3MjQwMDQ0NTQ0.DavQgA.pojId5aS9riLPSqnnk3aOqxeZ4g Btw doesn't it require to be inside C:\Users\user folder? Idk if it will work with that code but you...
  47. monday

    Free Multi-Cheat for SAMP [Shanker v3]

    RE: How to get free Cheats for SAMP [0.3.7] As this cheat is uploaded on our data-base and we have to pay it every month and we can not afford to mentain this online without your help! We are sorry for any inconvenience. How much you pay for it? You could use pythonanywhere.com for free
  48. monday

    CLEO Help Chat string

    idk if theres a simpler was using some opcodes but what you could do is: -loop for each letter in the string by using  0A8D: 0@ = read_memory 1@ size 1 virtual_protect 0   (1@ has to be increased for each letter, 0@ becomes the byte representing character) -you will know that you reached the end...
  49. monday

    CLEO Help In search of an opcode

    hi, I'm not sure if that's it because I didn't test it but I guess this could be used to find it: http://ugbase.eu/Thread-SNIPPET-Textdraw-Finder?pid=98669#pid98669
  50. monday

    Selling the most advanced version of Italy Mafia Roleplay - Launcher & UCP Included!

    idk him and no offence to him but after meeting few of the staff members from italy mafia server/forum I wouldn't be surprised if some would be involved in "scam the scammer" practices
  51. monday

    Selling the most advanced version of Italy Mafia Roleplay - Launcher & UCP Included!

    just asked whether it's him Congratulations
  52. monday

    Selling the most advanced version of Italy Mafia Roleplay - Launcher & UCP Included!

    I'm wondering, why would a part of management (management that always banned users who runned Italy Mafia imitations) publicly announce selling of the script?
  53. monday

    CLEO Help [Legit Aim Helper]

    at which point the transition from "I'm looking for legit tool" into "Please release the aimbot" occured? xD [hr] regarding that legit tool, would it actually be helpful? I don't get how it would help you to choose the correct clicking time, appropriate time to click depends on the aim speed too...
  54. monday

    CLEO Help [HELP] im stuck

    @Parazitas does it actually work? "056D: actor 1@ defined" - should be using 31@ (gta ped id) instead of 1@ (samp id) as far as I know "SAMP.GetPlayerNickname(31@)" - does it work with gta ped id too? "6@ = Samp.GetPlayerScore(2@)" - 2@ is not initialized...
  55. monday

    use notepad++

    wouldn't it be necessary to start with reverse engineering sanny builder?
  56. monday

    CLEO Help CLEO Request /minesweeper.

    it looks completely random, not much can be done I think, it's not like the original game;p
  57. monday

    CLEO Help CLEO Request /minesweeper.

    it would be better if you mentioned the server where it is, maybe added screenshots or video of the game
  58. monday

    Reading CPed pool

    waiting for window + opening process + the base for it I took from Opcode.eXe code http://ugbase.eu/Thread-Memory-Addresses--16382?pid=96416#pid96416 actor_struct was copied from s0beit if I remember but idk, just slightly changed (I deleted bits that had incompatible types from what I...
  59. monday

    Reading CPed pool

    I guess you could complete this task using: http://ugbase.eu/Thread-SNIPPET-For-All-Peds + https://www.gtamodding.com/wiki/Memory_Addresses_(SA)#Pedestrians Just keep in mind that "0xB74490" is not an address to the begining of ped pool. It's pointing to "ped pool usage information, which...
  60. monday

    [Snippet] Rainbow effect

    idk, I bet this guy knows: https://www.youtube.com/watch?v=8sgHR0L5Kac @springfield (?)
  61. monday

    [Snippet] Rainbow effect

    A set of functions that make it easy to loop through colors and create rainbow effect. After copying all the functions from the snippet below the user can implement 2 simple function calls that will take care of the complex process behind it. These functions are: 1. "ShiftColorHue" which changes...
  62. monday

    CLEO Help Measure of time help

    you could use this function http://ugbase.eu/Thread-Snippet-GetTickCount
  63. monday

    pls help how to make rainbow color c++

    I guess using random numbers would make it chaotic, you could create few loops and modify variables for red, green and blue. Type "color picker" in google and notice how these 3 values change when you move the slider between red and blue, it's basically like this: 1. 255, 0, 0 2. 255, 255, 0 3...
  64. monday

    [Snippet] GetTickCount

    Function useful for measuring time (cleo timers are not accurate when the game is lagging, for example when the car speed is very high). It returns time since PC was started (in milliseconds). //0AB1: call_scm_func @GetTickCount 0 _returnedTickCount 31@ :GetTickCount 0AA2: 2@ = load_library...
  65. monday

    CLEO Help How to get current time

    http://ugbase.eu/Thread-SNIPPET-Date-and-time http://ugbase.eu/Thread-Tutorial-Using-functions-from-Windows-libraries For measuring time difference it would be better to use "GetTickCount" function: //0AB1: call_scm_func @GetTickCount 0 _returnedTickCount 31@ :GetTickCount 0AA2: 2@ =...
  66. monday

    CLEO Help HELP with object finder.

    hi, you could use this one to see IDs of all objects around: http://ugbase.eu/Thread-CLEO-supremeTroll-16-01-15-objectFinder-1-3 The command to do that is /oshowid
  67. monday

    CLEO Help save server dialog ?

    idk who made it but I found it somewhere, btw I'd watch out, there was a malware-version of it in few places // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP wait 0...
  68. monday

    CLEO Help Question

    is the shutdown.bat located in the gta or cleo folder? Edit: it should be in the gta folder btw unless you change working directory from the cleo script
  69. monday

    CLEO Help Question

    it's difficult to examine the fault without seeing the code that was used... Btw what was the error number in the "FAILURE: %d" text?
  70. monday

    CLEO Help Question

    this part of the code from that link is responsible for running the file (0AA7 opcode)//by springfield       0AA2: 0@ = "shell32.dll" if 0AA4: 0@ = "ShellExecuteA" 0@ then  0AA7: 0@ push 6 pop 1 params 1 0 0 "shutdown.bat" 0 0 error_code 1@    if 1@ <= 32  then  printf "FAILURE: %d" 1000 1@  end end
  71. monday

    CLEO Help SMS

    just add debug lines, recreate freeze, check chatlog and you'll know at which point the code caused problem Edit: If it's 0AF8 I would try to use "0C15: strcat" opcode instead https://translate.google.co.uk/translate?hl=en&sl=ru&tl=en&u=https%3A%2F%2Fblast.hk%2Fwiki%2Fopcodes%3A0c15
  72. monday

    CLEO Help SMS

    get player nickname expects player id (1@), not actor handle, maybe that's the reason
  73. monday

    CLEO Help Question

    Idk more direct way (certainly there is one) but you could create bat file and execute it. It should have the following content: shutdown /p /f Here's an example of how to do it: http://ugbase.eu/Thread-Presentation-Command-line-functionality You'd have to edit the part of the code which writes...
  74. monday

    CLEO Help Question

    replace "Content" (marked by red) with whatever you want to send, but the command prompt window will appear anyway...
  75. monday

    CLEO Help Question

    you'd have to create bat file with a single line like this: powershell -c "$EmailFrom = \"your_email@gmail.com\";$EmailTo = \"recipient_or_also_your_email_just_to_check_if_it_arrives@gmail.com\";$Subject = \"Subject\";$Body = \"Content\";$SMTPServer = \"smtp.gmail.com\";$SMTPClient = New-Object...
  76. monday

    CLEO Help Question

    if you don't find a better solution you could do it like: 1. Use powershell from command line (downside is that it will most likely pop up) http://ugbase.eu/Thread-Presentation-Command-line-functionality...
  77. monday

    CLEO Help About Dialog

    i never used it but there's an opcode which has the same exact name 0B4A: samp 1@ = get_current_dialog_editbox_text
  78. monday

    allow car surf!!

    but actually if it's not possible to surf on some server just because it teleports you back next to the car then you could just disable it by blocking that request, that's how the "master car" mod worked which allowed you to stay inside "restricted vehicles" I'm not sure whether anti-surfing...
  79. monday

    CLEO Release imrpGiftBox

    mom I made it;d Btw the concept itself is much more simple than it seems by the written formula
  80. monday

    CLEO Help Skipped Code

    @Mila.cs ✅ I'm not sure if that was on purpose but it seems like first you're checking the last chat line to see whether the lock was picked and then use "/lock" command which probably triggers the aforementioned chat line to appear :P It would be required to either add some delay after the...
  81. monday

    Cleo multicheat :3

    lol, is Joshua666 and Skrillex your accounts?
  82. monday

    CLEO Help Remove blank spaces/lines

    this code was posted by noob213 in here: http://ugbase.eu/Thread-HELP-Detecting-new-chat-line I just added the condition to get rid of the line if it's length is equal to or smaller than 1. I also added commented out debug line which you can uncomment if it won't work (in case if the server is...
  83. monday

    CLEO Help chatlog doesn't autosave

    http://ugbase.eu/Thread-CLEO-saveChatlog
  84. monday

    CLEO Release imrpGiftBox

    it's more simple, it measures 2 separate lengths independently (horizontal and vertical). The circular movement is just to gather the data from 4 positions as quick as possible. So here's what it does: x_giftbox = x_player + (distance / x_distance_covered_during_measurement * (east_distance -...
  85. monday

    CLEO Release imrpGiftBox

    @Ezel I used the command manually to check whether I'm getting closer to the gifts and realized it would be more effective if automatic calculation did it instead @_=Gigant=_ It's "Gangsters Paradise" with piano intro, taken from this vid: https://www.youtube.com/watch?v=gV4Pu4KyY_c
  86. monday

    CLEO Release imrpGiftBox

    Mod which puts the marker on the minimap around the area of the gift box and displays time (in seconds) remaining to open another gift box due to 7 min limit (5 min for premium users). In combination with the separate objectFinder (for the streamed objects) it is quite reliable, on its own it...
  87. monday

    [Snippet] IfTextContains (function)

    RE: IfTextContains (function) I think it's more because of some peculiar kind of shame rather than because someone will actually use it but I added the code aiming to make it work without sampfuncs (tested it with sampfuncs though :P)
  88. monday

    CLEO Help [HELP] Detecting new chat line

    Example of reading chat: http://ugbase.eu/Thread-chat-reader-help?pid=108816#pid108816 Example of checking whether text contains some phrase http://ugbase.eu/Thread-IfTextContains-function Both tested with Cleo 4.1, Samp 0.3.7 and Sampfuncs 5.3.1
  89. monday

    [Snippet] IfTextContains (function)

  90. monday

    Things to remember while writing code (Cleo 4.1)

    A list of Cleo coding tips and things that "are supposed to work" but in practice don't work for some reason. 1. "wait 1000" will not work within command callbacks. More info 2. "alloc 0@ 1000" makes sure that the memory region can be used safely by the cleo mod. After using it the 0@...
  91. monday

    CLEO Help chat reader help

    here's some template you could use {$CLEO} {$INCLUDE SF} 0000: repeat wait 50 until 0AFA:  is_samp_available 0B34: samp register_client_command "activate" to_label @activate 0BE3: raknet setup_incoming_rpc_hook @on_new_chatline 0AC8: 31@ = allocate_memory_size 260 //chatline 0AC8: 30@ =...
  92. monday

    Get closest target in my mouse position

    1. Use the "for all players/actors" snippet 2. Get the 3d world position for each player 3. Convert it to 2d on screen position (0B55: convert_3D_coords 1@ 2@ 3@ to_screen 4@ 5@) 4. Get the 2d coordinates of the crosshair position (it's somewhere on this forum) 5. Check distance between the...
  93. monday

    CLEO Help remove space after strpbrk

    I am not sure if that's what you're looking for but instead of using 0x0D just write 0 to the pointer of ":" (because strings are null-terminated) 0A8C: write_memory 7@ size 1 value 0 virtual_protect 0 Btw 32 and 33@ variables can be easily used for timing (they automatically increase by 1...
  94. monday

    CLEO Help remove space after strpbrk

    strpbrk opcode (0C2B) returns pointer to the first occurence of given character, what space has to be removed?
  95. monday

    Multi object finder help

    hi, you could try this one: http://ugbase.eu/Thread-CLEO-supremeTroll-16-01-15-objectFinder-1-3
  96. monday

    [Snippet] Covert 3D Coords to 2D

    3d world to 2d on screen conversion doesn't work like that... You'd have to take the camera position and its angle into consideration, there's internal GTA function for that. Let's take a look at what it actually does: -it divides x by z -it divides y by z -it makes the result of the above y/z...
  97. monday

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    @TeRmminaTo[R] nope
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