Search results

  1. C

    [REL] Auto heli start. ["Instant Rotor"]

    Ok, in normal situations when you enter any helicopter it has to get the heli blades spinning before you can lift off... Using my mod, autoheli.cs, this process is skipped and all you have to do to lift off is enter the helicopter and press your drive forward key (normally 'w')... I find this...
  2. C

    [REL] Instant Parachute Open.

    We've all had that moment where you're falling and you know you have a parachute but your too close to the ground to open it. Just as you open it your already dead! (Either that or your legs are swinging and when they touch the ground you die for some odd reason.) This script here speeds up the...
  3. C

    [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    OvErViEw: So I seen a request for a slower version of ThermaL's gun speed here. I figured why not make it slower for him, and make it faster at the same time? First I went with 5 speeds, then I added the 6th speed, 5xNormal! EdIt: I've added more speeds, as requested by two people... KeYs: i+1...
  4. C

    SA-MP Discord Channel

    Well, you could still come and just talk about SA-MP... xD
  5. C

    SA-MP Discord Channel

    I've had an SA-MP channel on Discord for a while now. It was mainly for people to directly contact me on, then people started chatting on it. So why not just let everyone chat on it? Click here to connect! Or use any of the following links... Current Text Channels: General: General SA-MP...
  6. C

    I can't enter ugbase in chrome

    Yeah. I've even had people ask me how I installed it. I just followed obvious, basic instructions. Nothing special at all. Just normal WinXP, normal GTA, normal SA-MP, and any version of SAMPFUNCS. It just has always worked for me, on all of my computers.
  7. C

    Custom Unique Stunts

    A completely custom made one in the way you are explaining is not what I meant. I mean like adding custom stunts along with GTA's current ones. The new ones would be detected internally just like the old ones.
  8. C

    I can't enter ugbase in chrome

    I still use XP. I can't afford a better PC for smooth Win7 and above. iAnthony 10 or less? Because those few people can't use SAMPFUNCS? I'm using SAMPFUNCS perfectly fine on XP. I've never run into any problems with it related to being on XP. Those few people are probably just a few fucks that...
  9. C

    I can't enter ugbase in chrome

    Yeah, I've had this problem with many sites. I've been searching for fixes forever. The only fixes I've found plausible is using a proxy tunnel website or using a modern operating system. I've tried lot's of thing, even fake headers. Downgrading Chrome (to VERY old versions) also works, but is...
  10. C

    Custom Unique Stunts

    I'm glad it was bumped. I'd still like to know this...  :ppffh: Forever15 No, not in a SA-MP server. This is completely un-related to SA-MP...
  11. C

    Cheats server launched

    No that's also horrible. The best way is to start from the ground up.
  12. C

    Trash Talk

    It's no fun when its literally the last one...
  13. C

    Cheats server launched

    DON'T use admin scripts... Just make your own, it's way better that way. If you don't know how to script your own then you shouldn't be running a server.
  14. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    This mod has never crashed me, except when I was developing it. Even now in the latest version of SA-MP it doesn't crash.
  15. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    1. It doesn't need to be updated to 4.3, it's just animation speed. 2. It doesn't use sampfuncs. 3. Do you have the INI file in the CLEO folder? It's required!
  16. C

    [REQ] Autohotkey unscrambler - AHK script

    +1, sounds interesting. I don't even play there, I just want to see how you did it.
  17. C

    Help SAMP bug

    It's just a C++ module, you can't just directly install it. You have to compile it into something.
  18. C

    [AHK] Auto add player id in chat

    That UDF is outdated.
  19. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    Depends on why you're asking
  20. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    It doesn't need updated, it works for me.
  21. C

    [AHK] Auto add player id in chat

    Impossible because you cant change the text of a line using AHK.
  22. C

    [REQ] Autohotkey unscrambler - AHK script

    I suggest you look at this source: https://github.com/frankpepermans/unscrambler The sowpods.txt in the bin folder is a list of valid words. If you find a way to incorporate a hash table in AHK so finding a word would be at least slightly quick this could be badass.
  23. C

    SF Plugin Release [SFP] SA:MP Translate [v1.0]

    This translates your text to their language too, so they will understand as well. We just need the update from NarutoUA.
  24. C

    SF Plugin Release [SFP] SA:MP Translate [v1.0]

    Nope, it hasn't been updated. In fact, NarutoUA locked the main thread for this on blasthack.
  25. C

    Do You Want To Spam A Forum?

    No, no... NO! That's not how you make an AHK Forum Spam Script. Here's my version:~!ScrollLock:: while(GetKeyState("ScrollLock", "T")) { SendInput, Fuck this forum. {Enter} Sleep, 10 } return I chose ScrollLock because it is an abandoned key, and there is a really high chance that...
  26. C

    CLEO Release carControl.cs (modified for remote control)

    If you can't find these, I suggest you leave this entire forum before your second post. Also, MGFuncs is no longer needed as of the latest version of SAMPFUNCS. SA-MP 0.3z is now outdated, and this cleo does support 0.3.7. About CLEO? If you don't know how to get cleo, leave GTA period.
  27. C

    CLEO Release AutoCmdSenderv2.0 - UNLIMITED KEYBINDS!

    Show me your ini.
  28. C

    CLEO Release AutoCmdSenderv2.0 - UNLIMITED KEYBINDS!

    Just adjust it, man. Set it to 0 to completely remove it.
  29. C

    CLEO Help Reading From INI = CRASH

    I've adjusted the long variables and it seems to be working 100%. THanks.
  30. C

    CLEO Help Reading From INI = CRASH

    You've read my code? Or are you telling me to read it? Your code has the same results, it still exactly the same. It still loads weird values. Also the saving needs fixed to as explained above.
  31. C

    CLEO Help Reading From INI = CRASH

    I already have it, doesn't everyone have that? XD Ok, I got past those crashes earlier just by adding a v to the variables. Now I have an entirely new problem. The script loads random variables and saves under weird names. For example, this is the saving output for "farfarm":[farf¸lrD×âC]...
  32. C

    SF Plugin Release [SFP] SA:MP Translate [v1.0]

    :celeral_guy: I lied, this was the wrong thread...  :omg_run:
  33. C

    CLEO Help Reading From INI = CRASH

    Code: SAMP.IsCommandTyped(0@) 0AF2: 0@ = get_float_from_ini_file "cleo\positions.ini" section 0@ key "posX" 0AF2: 1@ = get_float_from_ini_file "cleo\positions.ini" section 0@ key "posY" 0AF2: 2@ = get_float_from_ini_file "cleo\positions.ini" section 0@ key "posZ"          25@ =...
  34. C

    CLEO Help Globally Streamed Marker

    It seems to only be global when the marker is attached to a "sphere." (On a side note, why is it called a sphere? It's definitely a cylinder.)
  35. C

    SF Plugin Release [SFP] SA:MP Translate [v1.0]

    There is a working alternative, go to the IceCrap thread (in SA-MP Cheats) on blast.hk .
  36. C

    CLEO Help Globally Streamed Marker

    BUMP: Someone just tell me if it's possible or not? It would also be nice if there was a way to set the red map marker (the one set when in the map), I could easily deal with that. In fact, that would probably be better!
  37. C

    CLEO Help Globally Streamed Marker

    How in the fuck can I make a script that has a GLOBALLY SHOWN MARKER? It seems all of the ones I make you need to be streamed in a near range. I'm using this:        08A8: set_markers_to_long_distance 1         $500 = Marker.CreateIconWithoutSphere(53, 2110.2522, -1784.2825, 13.3874)But I still...
  38. C

    Help is it possible to use cleos at MTA if not what to use

    No, he's trying to hack, not script a server.
  39. C

    SF Plugin Release [SFP] SA:MP Translate [v1.0]

    No shit, it's not going to work until it's updated. Be patient, watch the thread for this on blasthack. It'll be on there before it's on here. At the moment, the OP has the topic locked. This indicates he does not want to be disturbed, so don't be begging for the update.
  40. C

    [SNIPPET] SendInCarFakeSpeedSync

    Re: SendInCarFakeSpeedSync call @SendIncarFakeSpeedSync 4 1@ 2@ 3@ 4@  1@ 2@ 3@ are the positions 4@ is the vehicle id To change the speed look at the code comments, it obviously says: "lower the value if the server has a speed limit on vehicles." Change the three '6.0's that that comment...
  41. C

    Untagged Release [asi] debug mode cmds

    What is this supposed to do? Those commands already exist in debug mode. I guess this adds them to everything else? Also, is the vsel just like the vsel we already have? That would be badass but time consuming.
  42. C

    CLEO Help increase anim speed

    Decompile this script: http://ugbase.eu/releases-6/(rel)-instant-parachute-open/msg64873/#msg64873 It's pretty simple, just set the anim speed.
  43. C

    [SNIPPET] SendInCarFakeSpeedSync

    Re: SendInCarFakeSpeedSync Basically, but then they see you where you really are, then speeding, then where you really are, then speeding, then where you really are, then speeding, then where you really are, then speeding, then where you really are, then speeding, then where you really are, then...
  44. C

    [Request] Secret Command Finder

    No it will not just work like that. Even if it did, servers can have 0 return's in their commands to hide the command from you still. The server could also have a custom unknown command message, in this case your rcon cracker command finder would count EVERY combo as a command.
  45. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 Nobody is going to give you scripts... XD 1. Start with a clean installation on GTA (no mods or other bullshit). 2. Install SA-MP. 3. Install CLEO. 4. Install SAMPFUNCS. Also, don't type X's, type model id's; only use object models; get a...
  46. C

    CLEO Release AutoCmdSenderv2.0 - UNLIMITED KEYBINDS!

    No need, works.
  47. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 No. Reinstall your shit if you think you are missing something. You can't just copy a folder over and expect your problem to be solved, that's lazy shit.
  48. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 How is he supposed to fix it if you don't tell him what's wrong with it? It works fine for me.
  49. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 Yes. Use the one it says to use on the main page.
  50. C

    [REQ] Fast Heli Take off

    #InstaRotor!:urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urtheman::urth...
  51. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 @People with objectfinder problems: It works fine for me. Get the latest SAMPFUNCS (newly released) if you are trying to use it on 0.3.7.
  52. C

    [REQ] mgfuncs for 0.3.7

    SAMPFUNCS now comes with mgfuncs built in, so just get the latest version of SAMPFUNCS!
  53. C

    CLEO Release FakeKick 0.3.7

    Re: [CLEO] FakeKick Nigga who tha fuck are you? It IS purely client sided. The server can NOT see any CLEO commands a player types [AS LONG AS THE PLAYER DIDN'T MISSPELL THE FUCKING COMMAND].
  54. C

    CLEO Release FakeKick 0.3.7

    Re: [CLEO] FakeKick 0.3.7 A lot of things. Examples: 1. Too lazy to type '/q'? PRESS Z! 2. Tight situation where admin may have seen you cheat? PRESS Z! 3. /me roleplays death. PRESS Z! 4. ETC! PRESS Z!
  55. C

    CLEO Help No Parachute Splat

    No; but, you can speed up the deploying process. You'll be able to open the parachute quicker and save yourself easier. http://ugbase.eu/releases-6/(rel)-instant-parachute-open/msg64873/#msg64873
  56. C

    [SNIPPET] SendOnFootPosSync

    Re: SendOnFootPosSync This, is where I'm stuck. How can I hook or nop the onfoot/vehicle data in 0.3.7?
  57. C

    [SNIPPET] SendOnFootPosSync

    Re: SendOnFootPosSync I asked for this before and you fuckers said it was impossible...  :table_flip: Will it stay synced there? Like if I had it on repeat in a loop, would the server be able to see me move at all? If not I'm using this to fake lag the shit outta everyone. EDIT: Tested, it's...
  58. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 He said, HE doesn't... Not everyone doesn't.
  59. C

    SF Plugin Release [SF Plugin] urChat 1.0.1 By urShadow

    Was this removed? I went to go check for an update to 0.3.7 on BH, but I can't find it there...
  60. C

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    Re: supremeTroll(16-01-15) + objectFinder 1.2 HA! No, you don't. In fact, remove MGFUNCS from your installation. MGFUNCS is now built into SAMPFUNCS! HA!
  61. C

    CLEO Release CarFly or Flying Car [UPDATED]

    What's new from the original? You should say what you added/removed/improved.
  62. C

    Untagged Release MapRecorder - objects stealer

    Somebody should add autosave, or live-save. I always forget to save damn it.
  63. C

    FakeVer Fix (server-side)

    #include <a_samp> public OnPlayerConnect(playerid) { new pVersion[16];     GetPlayerVersion(playerid, pVersion, 16);     if(!strcmp(pVersion, "0.3z R2") || !strcmp(pVersion, "0.3z R3") || !strcmp(pVersion, "0.3z R4")) {         new pName[MAX_PLAYER_NAME], info[128];        ...
  64. C

    Custom Unique Stunts

    Is there a way to add unique stunt jump locations? Not like detecting a jump or fall speed, I mean like 'internally'. Like make GTA recognize a custom jump as a regular one.
  65. C

    CLEO Help Unique Stunt - Custom?

    Oh fuck my bad, didn't realize it... XD I was in a hurry, on phone, etc.
  66. C

    CLEO Help Unique Stunt - Custom?

    What are you talking about? I'm talking about GTA, not SA-MP/MTA.
  67. C

    CLEO Help Unique Stunt - Custom?

    Is there a way to add unique stunt jump locations? Not like detecting a jump or fall speed, I mean like 'internally'. Like make GTA recognize a custom jump as a regular one.
  68. C

    FakeVer Fix (server-side)

    Then it would not return the one you want because it is not a per player array. Think about what your saying there Mr. Smart Guy.
  69. C

    CLEO Release carControl.cs (modified for remote control)

    The video... XD Nice job!
  70. C

    CLEO Release AutoCmdSenderv2.0 - UNLIMITED KEYBINDS!

    Please...? :bawww:
  71. C

    FakeVer Fix (server-side)

    Also, why is the version string a global string, when instead it can be inside the callback.
  72. C

    [REQ]Instant Load

    I don't think this is possible... The loading bar is loading your gta files, it would not be smart to skip this as your gameplay would be corrupt (unless somehow the file stayed in the pc's memory when exiting the game)... Also, you can't use s0biet outside of the game, the game isn't actually...
  73. C

    CLEO Help [HELP] Player informer aint working

    You do realize this topic is ~1- days old
  74. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    Idk, try it without aimbot, depends on what type of aimbot it is, if it the kind that changes the facing angle it can mess with the facing angle causing problem...
  75. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    do you have the config file (*.ini) in your cleo folder?
  76. C

    CLEO Help Question: Color Finder? Detect client message colors?

    I know how to use the sscanf opcode to find the color, but I want to just compare the color received in 3@, you don't need to know how to use the SAMP opcodes to compare hex colors... But, if I'm correct I could just compare it to an integer right? (By converting the hex color into a integer...
  77. C

    CLEO Help Question: Color Finder? Detect client message colors?

    Obviously, but the last line is the only one i want to search, if i search 98 and there is an interruption below (such as the message received when you do /fish) then it will spam the command... ASLO: How do I compare hex colors? For example, when doing this [SAMP.GetChatString(99, 1@, 2@, 3@...
  78. C

    CLEO Help Question: Color Finder? Detect client message colors?

    Ok, this works perfect... But now I have just two more problems... 1. The script spams the command a few times, so its finding the strings match too quickly; 2. The script sometimes doesn't send the command, so sometimes it's not finding the string even though it IS there... How would you go...
  79. C

    CLEO Help Question: Color Finder? Detect client message colors?

    Ok, so far the only problem is the "You caught a" line... It doesn't work because the string isn't exactly "You caught a", and the end is usually random so is there a strfind opcode?
  80. C

    CLEO Help Question: Color Finder? Detect client message colors?

    Ok, so now I have a crash... Here is what i have now...{$CLEO .cs} thread "FISHING" 0000: NOP wait 5000 jump @FISHING_25 :FISHING_25 wait 0 if   SAMP.Available else_jump @FISHING_25 SAMP.GetChatString(99, 1@, 2@, 3@, 4@) if or     0C14: 1@ "You caught a"     0C14: 1@ "Something pulls...
  81. C

    CLEO Release [Cleo]Infobar | Dialog style

    Do you have SAMPFUNCS 3.2 or better?
  82. C

    CLEO Release Project Outhack

    Lol, I went to download this last night and the site went down as soon as I clicked the file...
  83. C

    CLEO Help Question: Color Finder? Detect client message colors?

    Ok, so, I made a test script regarding this... I used that opcode but nothing happens when I receive the messages... {$CLEO .cs} thread "FISHING" 0000: NOP wait 5000 jump @FISHING_25 :FISHING_25 wait 0 if   SAMP.Available else_jump @FISHING_25 SAMP.GetChatString(1@, 2@, 3@, 4@, 5@) if...
  84. C

    CLEO Help Question: Color Finder? Detect client message colors?

    If there is a way, I would like to detect the color of all received client messages... Like when you receive the message from the server the variable would be set to that color... In my script I would compare that color to a simple hex color and if it matches the function would return true and...
  85. C

    CLEO Release [REL] Auto heli start. ["Instant Rotor"]

    Well, I was hoping I was the first... :P I didn't even realize there was an opcode made just for this either, mine uses a completely different method but works just as well... Thanks for showing me that I learned something from it!  :not_bad:
  86. C

    CLEO Release [REL] Auto heli start. ["Instant Rotor"]

    Show me, I've never seen it...
  87. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    We'll you see, the thing is if I do add it, it won't be easy to make an adjustable version, and even if I do: One, it will have to be adjusted by time intervals; Two, the clip would have to be adjusted at a constant rate (possibly making the game slower by a small bit); Three, I am only a...
  88. C

    CLEO Help Creating a file, automatically.

    Oddly, this works! Only downside (but who cares,) is that the contents of the file created contains the blank data:[] =0This is no problem to me, so nice work... I wish I had an explanation to why using blank strings works but when I use anything else it crashes, or an explanation why everything...
  89. C

    CLEO Release faster anims

    I'll gather all the fighting anims later, but for now here is the config, put it in your cleo folder...
  90. C

    CLEO Help Creating a file, automatically.

    I have all of your requirements, same result... Can I send you my script so you can test on your computer, then we'll know if its the script or my computer... (Also, it was local vars before, I just thought I could change it up to see if it made any difference for the crashes)
  91. C

    CLEO Release [REL] Auto heli start. ["Instant Rotor"]

    Re: [REL] Auto heli start. Yup, exactly...  :urtheman:
  92. C

    CLEO Help Creating a file, automatically.

    So basically the only thing I don't have of what you just posted is the NOP and the End-Custom-Script opcodes, with or without (tested both), the script still crashes with these lines... I've tested on CLEO 4.3 and 4.1, neither show different outcomes... When I use this:0000: $tmp =...
  93. C

    CLEO Help [HELP] Player informer aint working

    Try SAMPFUNCS 3.2/4 You say you only have 3.1
  94. C

    CLEO Help Creating a file, automatically.

    Nobody knows?
  95. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    :celeral_spitting: Oops, thought I already had that done... I'll update it later... Thanks for reporting...  :imoverit:
  96. C

    CLEO Help [REQ] Help to fix it..

    Wait, what about the kill list...
  97. C

    CLEO Help Memory address for weapon speed?

    Doesn't the weapon.dat address affect everyone, so like when they are shooting you you are taking the rapid speed damage? That is not what I want if that is right. Also I don't think that would be synced, as weapon.dat is only client sided. If so, it will send bullet data faster but others will...
  98. C

    CLEO Release [REL] Adjustable rapid fire. (9 levels!) [UPDATE - 1.1]

    Your the only person to say that, I'm going to go out on a limb here and say that it's your problem... If you read the above, it does say that it will crash if you do not place the configuration file in the cleo folder, so make sure you have it there... If it's there and it still crashes, this...
  99. C

    CLEO Help Memory address for weapon speed?

    Maybe I should mention that I do not want the thing to freeze the ammo, so I don't want ammo hacking... Also, I only need the sniper and rifle...
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