 
					
				 gitlab.com
						
					
					gitlab.com
				                if (OLCheats->bVisibleFilter)
                {
                    // get the camera
                    CCamera *pCamera = pGame->GetCamera();
                    // grab the active cam
                    CCamSAInterface *pCam = (CCamSAInterface *)((CCamSA *)pCamera->GetCam(pCamera->GetActiveCam()))->GetInterface();
                    CVector src = pCam->Source;
                    bool IsPlayerVisible = pGame->GetWorld()->IsLineOfSightClear(&src, &pSpinePos, true, false, false, true, true, false, false);
                    if (!IsPlayerVisible)
                        return -1;
                }eah, this must be there in his source code, well.
src/OverLight_Funcs.cpp · master · Adrenoid RcK / mod s0beit OverLight · GitLab
GitLab.comgitlab.com
PHP:if (OLCheats->bVisibleFilter) { // get the camera CCamera *pCamera = pGame->GetCamera(); // grab the active cam CCamSAInterface *pCam = (CCamSAInterface *)((CCamSA *)pCamera->GetCam(pCamera->GetActiveCam()))->GetInterface(); CVector src = pCam->Source; bool IsPlayerVisible = pGame->GetWorld()->IsLineOfSightClear(&src, &pSpinePos, true, false, false, true, true, false, false); if (!IsPlayerVisible) return -1; }
Thanks for help, but i have one question.
src/OverLight_Funcs.cpp · master · Adrenoid RcK / mod s0beit OverLight · GitLab
GitLab.comgitlab.com
PHP:if (OLCheats->bVisibleFilter) { // get the camera CCamera *pCamera = pGame->GetCamera(); // grab the active cam CCamSAInterface *pCam = (CCamSAInterface *)((CCamSA *)pCamera->GetCam(pCamera->GetActiveCam()))->GetInterface(); CVector src = pCam->Source; bool IsPlayerVisible = pGame->GetWorld()->IsLineOfSightClear(&src, &pSpinePos, true, false, false, true, true, false, false); if (!IsPlayerVisible) return -1; }
if (!IsPlayerVisible)
{
    return -1;
}
if (!IsPlayerVisible)
{
    return 1;
}
if (!IsPlayerVisible)
{
    return false;
}dude you are a thief sobfox project 0.0.0.1 health armor GOOOOOOD BABY LOOOOOOOOOOOOL YOU ARE IDIOT
