{$CLEO}
0000:
while true
wait 0
if 0AB1: @GetDialogCaption 0 _Returned: caption 0@
then
if 0AB1: @GetDialogText 0 _Returned: text 1@
then
if and
0C29: 0@ = stristr string1 0@ string2 "GH - Verifikacija"
0C29: 1@ = stristr string1 1@ string2 "Code:"
then 0ACD: show_text_highpriority 1@ time 100
end
end
end
end
:GetDialogText // credits to parazitas
// 0AB1: @GetDialogText 0 _Returned: text 1@
0AF7: samp 1@ = get_base
0A8E: 2@ = 1@ + 0x21A0B8
0A8D: 4@ = readMem 2@ sz 4 vp 0
0A8E: 5@ = 4@ + 0x28 //DialogOpenOffset
0A8D: 5@ = readMem 5@ sz 4 vp 0
if 5@ == 1 // Dialog active
then
0A8E: 6@ = 4@ + 0x2C //DialogTypeOffset
0A8D: 6@ = readMem 6@ sz 4 vp 0
if or
6@ == 0 // DIALOG_STYLE_MSGBOX
6@ == 1 // DIALOG_STYLE_INPUT
6@ == 3 // DIALOG_STYLE_PASSWORD
then
0A8E: 7@ = 4@ + 0x34 // DialogTextOffset
0A8D: 7@ = readMem 7@ sz 4 vp 0
0485: dialog_open
0AB2: ret 1 7@
end
end
059A: dialog closed
0AB2: ret 0
:GetDialogCaption // credits to parazitas
// 0AB1: @GetDialogCaption 0 _Returned: caption 1@
0AF7: samp 1@ = get_base
0A8E: 2@ = 1@ + 0x21A0B8
0A8D: 4@ = readMem 2@ sz 4 vp 0
0A8E: 5@ = 4@ + 0x28 //DialogOpenOffset
0A8D: 5@ = readMem 5@ sz 4 vp 0
IF 5@ == 1 // Dialog open
THEN
0A8E: 3@ = 4@ + 0x40 //DialogCaptionOffset
0485: dialog_open
0AB2: ret 1 3@
END
059A: dialog closed
0AB2: ret 0
:DeleteColorCodeFromText
{
0AC8: 1@ = allocate_memory_size 1024
0AB1: @DeleteColorCodeFromText 4 text 0@ FirstCharacter 123 SecondCharacter 125 memory_to_store_characters_as_text 1@
In: 0@ = text , FirstCharacter , SecondCharacter
Out: 1@ = pointer to memory where characters will be stored as text
}
5@ = FALSE // inbracket
0AB1: @strlen 1 string 0@ _length 31@
for 30@ = 0 to 31@
0085: 29@ = 0@ // copy pointer
005A: 29@ += 30@ // add offset make loop
0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
if
003B: 28@ == 1@ // (int)
then
5@ = TRUE // inbracket
end
if
5@ == FALSE // inbracket
THEN
0A8C: write_memory 3@ size 1 value 28@ virtual_protect 1
3@ += 1 // move to next address
END
if
003B: 28@ == 2@ // (int)
then
5@ = FALSE // inbracket
end
end
0A8C: write_memory 3@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0
:get_digits_to_print
{
0AC8: 1@ = allocate_memory_size 1024
0AB1: @get_digits_to_print param_count 2 text 0@ memory_to_store_digits_as_text 1@
}
0AB1: @strlen 1 string 0@ _return: 31@
for 30@ = 0 to 31@
0085: 29@ = 0@ // copy pointer
005A: 29@ += 30@ // add offset (as the loop progresses it becomes pointers to first-last character)
0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
if and
28@ >= 0x30 // '0'
28@ <= 0x39 // '9'
then
0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
1@ += 1 // move to next address
end
end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0
:strlen
// 0AB1: @strlen 1 string 1@ _return: size 3@
for 1@ = 0 to 1024
0A8D: 2@ = read_memory 0@ size 1 virtual_protect 0
if not 2@ == 0
jf break
0@ += 1
end
0AB2: ret 1 1@
The Code: 85316 seems to be color formatted in some way...
- Run this Code
- Make the dialog box show up
- post a screenshot here so that we know the color formatting
Code:{$CLEO} 0000: while true wait 0 if 0AB1: @GetDialogCaption 0 _Returned: caption 0@ then if 0AB1: @GetDialogText 0 _Returned: text 1@ then if and 0C29: 0@ = stristr string1 0@ string2 "GH - Verifikacija" 0C29: 1@ = stristr string1 1@ string2 "Code:" then 0ACD: show_text_highpriority 1@ time 100 end end end end :GetDialogText // credits to parazitas // 0AB1: @GetDialogText 0 _Returned: text 1@ 0AF7: samp 1@ = get_base 0A8E: 2@ = 1@ + 0x21A0B8 0A8D: 4@ = readMem 2@ sz 4 vp 0 0A8E: 5@ = 4@ + 0x28 //DialogOpenOffset 0A8D: 5@ = readMem 5@ sz 4 vp 0 if 5@ == 1 // Dialog active then 0A8E: 6@ = 4@ + 0x2C //DialogTypeOffset 0A8D: 6@ = readMem 6@ sz 4 vp 0 if or 6@ == 0 // DIALOG_STYLE_MSGBOX 6@ == 1 // DIALOG_STYLE_INPUT 6@ == 3 // DIALOG_STYLE_PASSWORD then 0A8E: 7@ = 4@ + 0x34 // DialogTextOffset 0A8D: 7@ = readMem 7@ sz 4 vp 0 0485: dialog_open 0AB2: ret 1 7@ end end 059A: dialog closed 0AB2: ret 0 :GetDialogCaption // credits to parazitas // 0AB1: @GetDialogCaption 0 _Returned: caption 1@ 0AF7: samp 1@ = get_base 0A8E: 2@ = 1@ + 0x21A0B8 0A8D: 4@ = readMem 2@ sz 4 vp 0 0A8E: 5@ = 4@ + 0x28 //DialogOpenOffset 0A8D: 5@ = readMem 5@ sz 4 vp 0 IF 5@ == 1 // Dialog open THEN 0A8E: 3@ = 4@ + 0x40 //DialogCaptionOffset 0485: dialog_open 0AB2: ret 1 3@ END 059A: dialog closed 0AB2: ret 0
Why you double posting....??This doesn't work!
My freezer freezes and nothing!