Suicide Bomb
Active member
- Joined
- Jun 22, 2014
- Messages
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Hey,
I need your help again, guys. So, we've got this code and basically what it does is converting a 3D position to 2D so it can be placed on the screen as a textdraw.
The problem is, when I use sa_widescreenfix_lite.asi, the position of the texts fucks up and does not show properly.
Screenshots:
- Without sa_widescreenfix_lite.asi
- Without sa_widescreenfix_lite.asi
I need your help again, guys. So, we've got this code and basically what it does is converting a 3D position to 2D so it can be placed on the screen as a textdraw.
Code:
:Noname_264
0AA7: call_function 7392816 num_params 6 pop 6 1 1 7@s 6@s 2@s 0@s 29@
0073: 2@ /= 6@ // (float)
0073: 2@ /= 4@ // (float)
0073: 3@ /= 7@ // (float)
0073: 3@ /= 4@ // (float)
2@ *= 640.0
3@ *= 448.0
ret 2 2@ 3@
The problem is, when I use sa_widescreenfix_lite.asi, the position of the texts fucks up and does not show properly.
Screenshots:
- Without sa_widescreenfix_lite.asi
![voLvCxm.png](http://i.imgur.com/voLvCxm.png)
- Without sa_widescreenfix_lite.asi
![VUZlilp.png](http://i.imgur.com/VUZlilp.png)