Help Explain!

Spix

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Can anyone explain for me how a crasher works, and whats the easyest way to make one?
 

blackHat

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as i know crashers are crashers they are not any crashers , but instead they are great crashers..


ok in english :
crashers most of them uses a bug in the game/server that could bug a player or atleast drop his fps , or even they can teleport  a player to none covered place in gta sa (unknown coords), so he get bugged since there is nothing to make him get back to the covered place in gta

all i have (that i saw in codes and know how to make) is player bugger (send players to unknown coords)

other than that , i have no idea xD , but usually it is a bug or something coded wrong with "samp"  and/or didn't covered in codes that can be injected to do specific functions (in our case crashing)
 

TheZeRots

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Noobie ones use vehicles, yes, vehicles are still buggy in SA-MP and are a major source of exploiting.

Others use some codes n shit n find bugs n codes n shit and I can't even...
 

blackHat

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Mr.Ze link said:
Noobie ones use vehicles, yes, vehicles are still buggy in SA-MP and are a major source of exploiting.

Others use some codes n shit n find bugs n codes n shit and I can't even...

can't even?
 

T3KTONIT

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:sweet_jesus: NaN'ed floats ftw!!! :yesyes:

[member=60]Opcode.eXe[/member] remember!! :d get infernus, go to 4th seat, type /kill  :eek:h_stop_it_u:  :eek:h_stop_it_u:  :eek:h_stop_it_u: funn !! :D
 

Opcode.eXe

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T3K link said:
:sweet_jesus: NaN'ed floats ftw!!! :yesyes:

[member=60]Opcode.eXe[/member] remember!! :d get infernus, go to 4th seat, type /kill  :eek:h_stop_it_u:  :eek:h_stop_it_u:  :eek:h_stop_it_u: funn !! :D

:urtheman: dat .cs we made  :excited_troll:
 

FraizeR007

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i only know about crasher is it floods blood, When your using crasher your flooding BLOODSS. So other player will lag and you too will crash  :urtheman:
 

0x_

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GTA:SA is "big", it's a game for sure there are exploits and these are mostly "player crashers" since GTA:SA doesn't want some data / can't process some data therefore it leads to a crash (invalid pointers etc)
At the other side, server crashers are more rare as the samp-server software isn't that big and does actually not include that much of things (obviously).
 
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