kcirtapsky
Member
- Joined
- Dec 19, 2013
- Messages
- 7
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Code:
{$VERSION 3.1.0027}
{$CLEO .cs}
thread 'BoatGM'
:GetMats
wait 0
if and
Actor.Defined($PLAYER_ACTOR)
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
else_jump @GetMats
wait 0
if
00EC: actor $PLAYER_ACTOR 0 near_point 2101.3479 -104.8357 2.2809 radius 2.0 2.0
else_jump @GetMats
wait 0
0AF9: samp say_msg "/getmats"
wait 2000
JUMP @GetMats
This was inspired bt xzytro's autogetmats.cs
I don't know the reason but the game crashes when I'm near the coordinate.
Can someone please help
This appears before the game crashes:
Code:
[11:13:07] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:07] Warning(s007): Exception 0xC0000005 at 0x4874A2
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0
[11:13:08] Warning(s007): Exception 0xC0000005 at 0x0