TheHunter585
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- May 23, 2017
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Well, i tried to make something similar with opcodeexe ProAim but in VB.Net
Well the hack is teleporting the player but not in right position, can someone help me make it right?
Thank you.
Well the hack is teleporting the player but not in right position, can someone help me make it right?
Code:
Private Sub pro_Tick(sender As Object, e As EventArgs) Handles pro.Tick
If Proaim.Checked = True Then
Dim gpoint As Long
Dim MyPosX As Long
Dim MyPosY As Long
Dim MyPosZ As Long
Dim pmtrx1 As Long
Dim ptarget As Long
Dim pped As Long
Dim pped2 As Long
Dim var1 As Long
Dim var2 As Long
Dim var3 As Long
Dim var4 As Long
Dim var5 As Long
Dim MyPosX2 As Single
Dim MyPosY2 As Single
Dim MyPosZ2 As Single
Dim RotAngle As Single
Dim Xwping As Single
Dim Ywping As Single
Dim Zwping As Single
Try
gpoint = ReadLong(proc, "&HB6F5F0", nsize:=4)
If gpoint > 0 Then
pmtrx1 = gpoint + &H14
pmtrx1 = ReadLong(proc, pmtrx1, nsize:=4)
MyPosX = pmtrx1 + &H30
MyPosY = pmtrx1 + &H34
MyPosZ = pmtrx1 + &H38
MyPosX2 = ReadLong(proc, MyPosX, nsize:=4)
MyPosY2 = ReadLong(proc, MyPosY, nsize:=4)
MyPosZ2 = ReadLong(proc, MyPosZ, nsize:=4)
RotAngle = ReadLong(proc, gpoint + &H558, nsize:=4)
Xwping = MyPosX2 = Math.Cos(2 * (RotAngle + 1.48353))
Ywping = MyPosY2 + Math.Sin(2 * (RotAngle + 1.48353))
Zwping = MyPosZ2 + 0.2
ptarget = ReadLong(proc, "&HB6F5F0", nsize:=4)
pped = ptarget + &H79C
pped2 = ReadLong(proc, pped, nsize:=4)
If pped2 > 0 Then
var1 = pped2 + &H14
var2 = ReadLong(proc, var1, nsize:=4)
var3 = var2 + &H30
var4 = var2 + &H34
var5 = var2 + &H38
WriteFloat(proc, var3, Value:=Xwping, nsize:=4)
WriteFloat(proc, var4, Value:=Ywping, nsize:=4)
WriteFloat(proc, var5, Value:=Zwping, nsize:=4)
End If
End If
Catch ex As Exception
End Try
End If
End Sub