ItsRobinson
Active member
- Joined
- Nov 16, 2017
- Messages
- 105
- Reaction score
- 20
Code:
:TestArea_SPAWN
0001: wait 0 ms
if
key_down 101
goto @TestArea_INITIATE
:TestArea_TURNOFF
31@ = false
printf "TestArea ~g~OFF" 1337
goto @TestArea_SPAWN
:TestArea_INITIATE
if
31@ = true
004D: jump_if_false @TestArea_SPAWN
if
00A4: is_char_in_area_3d $PLAYER_ACTOR from 1141.5388 -1287.6674 0.000 to 1192.2391 -1392.2960 15.000 sphere 0
printf "IN AREA" 1337
I've tried looking around but it doesn't seem like is_char_in_area_3d has ever been used by anyone.
Someone offer an alternative or can someone tell me how to get this to work?
cheers.