adnan
Member
- Joined
- Mar 22, 2014
- Messages
- 19
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- 0
Not really good at CLEO but I try to make something.
I want your character to walk to a specific X Y Z coordinate when it's activated.
(I know how to activate etc I just want to know the line to execute the action of walking to coordinates)
I thought the opcode 0603: task_go_to_coord_any_means could to this but I can't get it to work. Maybe this isn't the right one to make your player move though.
Can anyone help me out if this is possible? And how?
Thank you!
I want your character to walk to a specific X Y Z coordinate when it's activated.
(I know how to activate etc I just want to know the line to execute the action of walking to coordinates)
I thought the opcode 0603: task_go_to_coord_any_means could to this but I can't get it to work. Maybe this isn't the right one to make your player move though.
Can anyone help me out if this is possible? And how?
Thank you!