CLEO Help Need help

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4changesLeft

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So there's this opcode i think everyone knows by now..
036A: put_actor $PLAYER_ACTOR in_car 1@

It teleports you inside the victim's car so you can control it.

So here's the problem:
When I teleport to my victim's car, the car automatically stops, setting its speed to 0.
What I want is, when I teleport, the car continues normally as if the driver never changed.

I know such a thing can be done with packets, like Opcode.eXe's snippet "Sync car with packets", but the problem is this snippet was released on 2014, and is now too old to be used..

Can anyone help?
 

WaTTi

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The snippet is updated, and it will stop the car beacuse its like 036A but with packets. (?
 

monday

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you could:
-get the speed of the car
-teleport your dude
-set the speed of the car so it's the same as before
 
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