I need help with the script on the Jump car. I'd like Jump to turn on when I give an "ah" but it only jumped when I gave an "ah," but again the "ii" then the Jump goes off and if I give an "ah" it doesn't pop up again. Such switching off and switching on the Jump. Please help rewrite my code if necessary. (It's 2 scripts in one but misspelled because I'm only going to turn on the Jump "i" but I can't be told)
Code:
{$CLEO}
wait 0
0AA8: call_function_method 0x6A0050 0xC1B340 num_params 1 pop 0 'CRED445' 0@ //// Get gxt text address by gxt name
0AA5: call 0x718600 2 pop 2 0@ "~1~%"
1@ = 0
while true
wait 0
if 0AB0: key_pressed 57
then
if 1@ == 0
then
0ACD: show_text_highpriority "~P~BHOP ~G~ON" time 1337
018C: play_sound 1083 at 0.0 0.0 0.0
1@ = 1
wait 200
else
0ACD: show_text_highpriority "~P~BHOP ~R~OFF" time 1337
018C: play_sound 1084 at 0.0 0.0 0.0
1@ = 0
wait 200
end
end
if 1@ == 1
then
:NONAME_2
wait 10
0AB4: 1@ = var 6
if and
not 1@ == 1
key_down 56
Actor.Driving($PLAYER_ACTOR)
else_jump @NONAME_2
0@ = Actor.CurrentCar($PLAYER_ACTOR)
07D5: set_car 0@ velocity_in_direction_XYZ 0.0 0.0 0.2 rotation_velocitiesXY 0.0 0.0 unk 0.0
wait 200
jump @NONAME_2
end
end