getChatBubbleText(playerID) {
if (playerID < 0 || playerID > SAMP_PLAYER_MAX - 1 || !checkHandles())
return false
dwAddress := readDWORD(hGTA, dwSAMP + 0x21A0DC)
return readDWORD(hGTA, dwAddress + playerID * 0x118) ? readString(hGTA, dwAddress + playerID * 0x118 + 4, 256) : ""
}