it's working ^^ Ty 4 ur help
do any1 know why i can't alloc manually memory to get any string into my variables with 0ad4?
[shcode=cpp]
// instead of
0AD4: 4@ = scan_string 0@ format "%s" 5@v //IF and SET
// i'd like to use
alloc 5@ = 69
0AD4: 4@ = scan_string 0@ format "%s" 5@
free 5@
but it crashes my game, unknown reason
5@v uses 4 of my upcoming variables, that's so annoying, although new methods have emerged for more variables which the
real good part in it is that i can use them anywhere in my script even in a new thread which is in same cleo script ..
[/shcode]