monday
Expert
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- Jun 23, 2014
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Hi, I'm looking for an advice from someone experienced in this topic. Would it be laggy if the script would spawn npc actors in every 50x50m square of the map? (each of them would do something else + each of them would have its own set of skills like attack, defense, hp etc.). The aim is to create multiplayer-rpg like gothic. Is it possible to make the script that complex and maintain high performance?
I'm a complete noob when it comes to pawn scripting and an answer can potentially save me a lot of time wasted on trying to make something which won't work anyway. Thanks
I'm a complete noob when it comes to pawn scripting and an answer can potentially save me a lot of time wasted on trying to make something which won't work anyway. Thanks